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用JAVA写的3D Terrain 地形程序,一共工程,对Java 与OPenGL 学习3维地形很有帮助-Written in JAVA using 3D Terrain Terrain procedures, a total of projects to be implemented in Java and the OpenGL 3-D terrain helpful learning
Update : 2024-05-06 Size : 93184 Publisher : lidawei

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Direct3D 游戏开发技术详解 配套第12章代码 绘制并加载显示地形 1.用D3DX库接口创建一个空Mesh模型 2.创建Mesh所需的顶点矩阵,填写顶点缓冲区的索引信息 3.创建纹理,添加光照并渲染-Direct3D game development technology supporting Detailed Chapter 12 code display topographic mapping and load 1. D3DX library interface used to create an empty Mesh model 2. To create the necessary Mesh vertex matrix, fill vertex buffer indexing information 3. To create texture, Add lighting and rendering
Update : 2024-05-06 Size : 897024 Publisher : kongxiangan

本书是第一本也是唯一一本详细介绍LOD(Level of Detail)的书。本书介绍了LOD的理论和多种实现的算法,讨论了LOD的实际应用,包括游戏编程中的优化、地形的优化等。本书是所有从事计算机图形领域的专业人士所必须参考的书,包括计算机游戏编程、医学可视化、计算机辅助设计,以及虚拟现实系统等等。-This book is the first and only one detail LOD (Level of Detail) book. This book introduces the theory and a variety of LOD realization algorithm, discussed the practical application of LOD, including game programming in the optimization, optimization, such as terrain. This book is all persons engaged in the field of computer graphics professionals who need to reference books, including computer game programming, medical visualization, computer-aided design and virtual reality systems.
Update : 2024-05-06 Size : 5571584 Publisher : kongxiangan

用Directx9实现由高度图生成3D地形 开发环境VC6.0+directx9 2008/6/12 by huangzanzhen 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,F1全屏切换,ESC退出 程序有详细注释,程序框架设计合理,方便添加后续功能,学习direct编程的朋友可以下载下来研究-With directx9 map from a high degree of development environment to generate 3D terrain VC6.0+ Directx9 2008/6/12 by huangzanzhen operation: WASD rotating scenes, the arrow control perspective, M to change the rendering mode, F1 to switch full screen, ESC to withdraw from the process detailed notes, procedural framework designed to facilitate follow-up feature to add, learning programming direct friends can download study
Update : 2024-05-06 Size : 712704 Publisher : hzz

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利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
Update : 2024-05-06 Size : 167936 Publisher : 白改朝

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利用OPENGL与VC++实现地形的三维显示。-Use OPENGL and VC++ Realize three-dimensional terrain display.
Update : 2024-05-06 Size : 5585920 Publisher : nancy

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一种比较好的游戏3D地形程序,该工程主要实现在3D中产生LOD地形的Demo。-A relatively good game 3D terrain program, which works mainly in the 3D realize generated LOD terrain Demo.
Update : 2024-05-06 Size : 7394304 Publisher : zhaofushan

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Terrain Texture Generator,一个生成图形纹理的工具,带有源代码,无论使用还是学习代码都不错-Terrain Texture Generator, a graphics texture generation tool, with source code, regardless of the use of code or learn a good
Update : 2024-05-06 Size : 707584 Publisher : godlikeme

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ROAM动态地形LOD代码 -ROAM Dynamic Terrain LOD code
Update : 2024-05-06 Size : 303104 Publisher : zz

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Csharp 写的一个基于DX的地形渲染例子-CSharp write a DX-based terrain rendering example
Update : 2024-05-06 Size : 163840 Publisher : sohn

BSP地形系统和光照贴图的技术详解,在3D游戏中非常有用-BSP terrain mapping system and illumination techniques detailed in the 3D game is very useful
Update : 2024-05-06 Size : 481280 Publisher : ljj

DL : 0
产生随机地形,用c++ directx 实现,写得不错,值得初学者借鉴。-Randomly generated terrain, with c++ Directx realized, well written, it is worth drawing for beginners.
Update : 2024-05-06 Size : 3929088 Publisher : 谭张杨

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一个完整的中点位移法产生三维分形地形的源码程序,注:用SGI的opengl库-A complete three-dimensional midpoint displacement method generated fractal terrain source procedures, Note: The use of SGI s opengl library
Update : 2024-05-06 Size : 63488 Publisher : 李建

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该程序演示了三维地形模拟的基本内容,三维地形的模拟封装在一个CTerrain类中,使用一个高度函数生成的高度值生成高程数据。-The program demonstrated a three-dimensional topography simulation of the basic content of three-dimensional topography simulation package CTerrain in a category, the use of a highly function-generated elevation data to generate a high value.
Update : 2024-05-06 Size : 465920 Publisher : fantasy

Otherpe
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These routines model tropospheric radiowave propagation over variable terrain and calculates propagation loss vs. height and range. Propagation loss is displayed in dB contours on a height vs. range plot. TPEM is based on the split-step Fourier PE method and was originally developed from an early PE model called PEPC, written by Fred Tappert. Propagation loss over variable terrain is modeled by shifting the field an appropriate number of bin widths correspondc ing to the height of the ground. The field is determined using the smooth earth PE method.-These routines model tropospheric radiowave propagation over variable terrain and calculates propagation loss vs. Height and range. Propagation loss is displayed in dB contours on a height vs. Range plot. TPEM is based on the split-step Fourier PE method and was originally developed from an early PE model called PEPC, written by Fred Tappert. Propagation loss over variable terrain is modeled by shifting the field an appropriate number of bin widths correspondc ing to the height of the ground. The field is determined using the smooth earth PE method.
Update : 2024-05-06 Size : 27648 Publisher : barton

DL : 0
能动态的显示三维地形,并对地形进行浏览,非常美观-To achieve a dynamic display of three-dimensional topography, terrain and browsing, very beautiful
Update : 2024-05-06 Size : 8341504 Publisher : 李少斌

多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
Update : 2024-05-06 Size : 4585472 Publisher : 海贼猎人

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该程序采用DirectX实现了三维地形模拟的基本内容。该程序将三维地形的模拟封装在一个CTerrain类中,感兴趣的人可以在此基础上完善,开发处更完善的三维地形类。-DirectX using the program to achieve the three-dimensional simulation of the basic contents of the terrain. The program will be three-dimensional topography simulation package in a category CTerrain, interested people can improve on this basis, a more comprehensive development office-type three-dimensional terrain.
Update : 2024-05-06 Size : 484352 Publisher : 李冒

tin三角网的构造 tin是使用不规则多边形拟和地球表面或者其他不规则表面,是构造数字地面模型,数字高程模型的基本方法之一-tin structure of triangulation is the use of tin to be irregular polygon and the Earth s surface or other irregular surfaces, is constructed digital terrain model, digital elevation model, one of the basic methods
Update : 2024-05-06 Size : 19456 Publisher : 王五

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3D directX raw格式文件地形操作 实现在地形中漫游 -3D directX raw format terrain to operate in the terrain to achieve roaming
Update : 2024-05-06 Size : 621568 Publisher : tanhongwei
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