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.netTin3D
DL : 0
一个实现自动生成地形的实例,通过读取坐标点位,构建地形图。-A realization of automatic generation of terrain, coordinate point by reading, construct topographic maps.
Update : 2024-05-07 Size : 9500672 Publisher : lijie

别人做的一个地形编辑器,可以编辑出一定形状的地形供场景需要。-Others do a terrain editor to edit, a certain shapes of terrain for scene.
Update : 2024-05-07 Size : 7442432 Publisher : lijie

一个关于opengl创建的地形,希望对大家有帮助-A about the terrain with opengl created,wish to help
Update : 2024-05-07 Size : 5081088 Publisher : lijie

DL : 0
这是一款用D3D基本引擎做的天空盒,适合初学者。-This is a basic engine with D3D do skybox, suitable for beginners.
Update : 2024-05-07 Size : 3649536 Publisher : 齐海松

DL : 0
这是学习d3d编程中地形绘制基础-高度图的源代码,是一个学习的小例子,希望对大家有所帮助-This is a learning d3d programming based Terrain Rendering- a high figure of the source code, is a small example of learning, we hope to help
Update : 2024-05-07 Size : 3593216 Publisher : Loong7

focus on 3d Terrien Programing书的电子版,介绍3D地形第一些LOD算法-focus on 3d Terrien Programing electronic version of the book introduces a number of 3D terrain LOD algorithm first
Update : 2024-05-07 Size : 5402624 Publisher : 武晨

在地球重力场模型的建立过程中,需要用到地形数据绘制底图,通过该程序可读入地形数据-Earth gravity field model of the process, need to use terrain data base map drawn by the program read the data into terrain
Update : 2024-05-07 Size : 1024 Publisher : 徐俊

Terrain rendering with OpenGL
Update : 2024-05-07 Size : 1288192 Publisher : Elin

DL : 0
4叉树的实现,用opengl写的。实现的了根据视点渲染地形-4-tree implementation, written with opengl. Implementation of the terrain under the viewpoint rendering
Update : 2024-05-07 Size : 693248 Publisher : AFEI

DL : 0
从高程图(digital elevation map)读取地【例程2】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terrain and the terrain texture map. Terrain also asked roaming, you can view past and move around to observe after the terrain.
Update : 2024-05-07 Size : 13138944 Publisher : Jiajun

DL : 0
【例程3】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terrain and the terrain texture map. Terrain also asked roaming, you can view past and move around to observe after the terrain.
Update : 2024-05-07 Size : 2269184 Publisher : Jiajun

DL : 0
从高程图(digital elevation map)读取地形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terrain and the terrain texture map. Terrain also asked roaming, you can view past and move around to observe after the terrain.
Update : 2024-05-07 Size : 17045504 Publisher : Jiajun

关于大面积真实地形的形成得源程序程序 代码很全绝对真实-Real terrain on the formation of a large area was full source code is absolutely true
Update : 2024-05-07 Size : 27623424 Publisher : 郝慧娟

DL : 0
地形渲染代码,就是怎么画一个3D地图了。用的是D3D画图-Terrain rendering code, that is, how to draw a 3D map. Drawing using a D3D
Update : 2024-05-07 Size : 25600 Publisher : nieruxu

此代码为< OpenGL游戏编程> 一书的源代码。内容包含: 游戏开发快速入门、OpenGL程序框架、OpenGL变换、OpenGL光照、材质和纹理、OpenGL字体、摄像漫游、构造开空和地形、模型载入、实时阴影、DirectInput的使用、DirectSound的使用、游戏中的物理模拟、粒子系统、构造游戏引擎、3DRPG游戏、Quake室内场景实例等-This code is < <OpenGL游戏编程> " Was Written in the source code. Content includes: Quick Start Game Development, OpenGL application framework, OpenGL transformations, OpenGL lighting, material and texture, OpenGL font, camera roaming, open space and terrain structure, model loading, real-time shadows, DirectInput use, DirectSound use, game The physical simulation, particle system, constructed the game engine, 3DRPG game, Quake and other instances of indoor scenes
Update : 2024-05-07 Size : 11613184 Publisher : yangang

This book collates a series of invited peer reviewed papers presented at the conference on geoinformatics and LIDAR held at the National Centre for Geocomputation based in the National University of Ireland, Maynooth. Current constraints in field survey and DEM construction are reviewed together with technical and applied issues around the new technology. The utility of the data in process modeling is also covered. The book provides great value to researchers in the field of geomorphology, geostatistics, remote sensing, and GIS, and is extremely useful to students and practitioners concerned with terrain analysis.
Update : 2024-05-07 Size : 11700224 Publisher : nghia

DL : 0
LOD地形小演示 内容不多全是基本知识 用于学习事实地形 -Terrain LOD few small presentations for learning basic knowledge of all the fact that the terrain
Update : 2024-05-07 Size : 2722816 Publisher : yinjunxu

基于coin3d+win环境的地形生成演示示例,包含源码和多个可执行程序。-Coin3d+ win environment based on terrain generation demos, including source code and multiple executable programs.
Update : 2024-05-07 Size : 2704384 Publisher : huangnn

DL : 0
重力地形改正,细节处理很完美,近场很精细- Terrain correction
Update : 2024-05-07 Size : 6144 Publisher : lyd

这是地形实现算法,有地形的建模和地形的渲染,纹理贴图-This is the terrain algorithm, a terrain model and terrain rendering, texture mapping
Update : 2024-05-07 Size : 6144 Publisher : ym
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