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运用LOD算法实现的地形模拟,OpenGL实现-The use of terrain LOD algorithm simulation, OpenGL achieve
Update : 2024-05-07 Size : 3013632 Publisher : ycloang

该论文介绍了基于OpenGL的DEM地形可视化和虚拟漫游系统的实现方法-The paper describes the DEM based on the OpenGL Terrain Visualization and virtual roaming system method
Update : 2024-05-07 Size : 750592 Publisher : 魏凌云

DL : 0
简单而较全面的游戏小demo,使用dx9编制。实现了场景、动模、地形、摄像机以及简单的人工智能。-Simple and more comprehensive small game demo, use dx9 preparation. The realization of the scene, dynamic terrain, camera and a simple artificial intelligence.
Update : 2024-05-07 Size : 8984576 Publisher : 姚雨晴

DL : 0
地形渲染代码集锦,包括分形山,大规模渲染LOD算法等 -Collection of terrain rendering code, including fractal mountain, large-scale rendering LOD algorithm
Update : 2024-05-07 Size : 20753408 Publisher : ycloang

DL : 0
主要是模拟飞机场的飞机起飞程序 可以进行发射和飞行的两种模式-The main airport is the simulation of aircraft take-off procedures can launch and flight of the two models
Update : 2024-05-07 Size : 2197504 Publisher : 郑小燕

利用位图和地形数据实现地形模拟的代码,要求位图尺寸为32*32-The use of digital terrain maps and terrain simulation data realize the code, requirements bitmap size is 32* 32
Update : 2024-05-07 Size : 41984 Publisher : 张博士

三维地形实时动态显示DEMO800*600下效果最好,源代码包含了三维地形生成的全过程,包括数据的读入,数据的组织,三角网的构造,光照、材质、纹理等应用。-Real-time dynamic display of three-dimensional terrain DEMO800* 600 under the best source code contains three-dimensional terrain to generate the whole process, including data read, data organization, triangulation construction, light, texture, texture applications.
Update : 2024-05-07 Size : 1274880 Publisher : berger

VC++ Drawing 3d Terrain !
Update : 2024-05-07 Size : 1712128 Publisher : 黄涛

delphi+opengl的3D虚拟地形程序!希望大家对大家有参考价值!-delphi+ opengl procedures of 3D Virtual Terrain! I hope everyone has a reference value for everyone!
Update : 2024-05-07 Size : 1186816 Publisher : butcher

Window XNA下的模拟地形的的源代码。-Window XNA terrain simulation under the source code.
Update : 2024-05-07 Size : 5719040 Publisher : ljx

DL : 0
这个程序使用了大量OpenGL高级特效技术以产生出室外自然景观的真实感效果。 场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on.
Update : 2024-05-07 Size : 1763328 Publisher : 刘忠途

DL : 0
Terrain3D射击游戏,采用direct3d-Terrain3D shooting game using Direct3D
Update : 2024-05-07 Size : 1658880 Publisher : Legend_WH

该程序是模拟一架飞机在一个地形上空飞行的全过程,用户可以使用键盘对飞机进行控制,观察飞机的变化。-The process is simulated an aircraft flying over the terrain in a whole process, the user can use the keyboard to control the aircraft, observation aircraft changes.
Update : 2024-05-07 Size : 372736 Publisher : yangting

DL : 0
一个sky的demo 涉及到opengl 地形 绘制 纹理贴图 适合初学者学习-A sky of the demo involved opengl terrain rendering texture mapping suitable for beginners to learn
Update : 2024-05-07 Size : 2370560 Publisher : 彭飞

A terrain parabolic equation model for propagation in the troposphere
Update : 2024-05-07 Size : 835584 Publisher : 阿杜

三维WRL格式数据的显示程序 除C++源代码外,还包含地形、人脸轮廓、venus轮廓三个WRL格式的数据以及简单的程序应用事例。-WRL format of three-dimensional data display program in addition to C++ Source code, it also includes terrain, face contour, venus three WRL format contour data, as well as application examples of a simple procedure.
Update : 2024-05-07 Size : 773120 Publisher : 朝露之叹

DL : 0
关于direct 3d编程中地形碰撞的论文一份不错的学习资料-On the direct 3d terrain programming a good collision Papers learning information
Update : 2024-05-07 Size : 43008 Publisher : xie

应用opengl技术的3D地形编程算法教程,英文版,通俗移动,适合有一定数学基础人员使用,3D视景开发和网格算法人员推荐参考。-Opengl technology application programming algorithm for 3D terrain tutorial, in English, popular movement, has a certain mathematical basis for the use, 3D vision algorithm development and grid reference Officers Recommendation.
Update : 2024-05-07 Size : 5573632 Publisher : 王宏伟

ID TECH5是PC 3D游戏之父和DOOM之父John Carmack最新推出的一项新的游戏制作技术.核心内容为一种命名为"magatexture"的动态贴图管理技术.实际上是一种动态卸载和装载渲染资源技术的统称. 本文主要对引擎中几种技术做初步的讲述 1,综述地形渲染以及贴图技术 2,Clipmap介绍 3,基于D3D9的解决方案描述 4,优化和扩展 5,方案可行性-ID TECH5 is a PC 3D game DOOM father and the father of John Carmack recently launched a new game technology. The core content for a named dynamic mapping magatexture management techniques. Is actually a dynamic unloading and loading rendering resources collectively technology. In this paper, several of the engine technology on the one to do a preliminary overview of the terrain rendering and mapping 2, Clipmap Introduction 3, D3D9-based solution described in 4, optimization and expansion of 5, Feasibility
Update : 2024-05-07 Size : 1565696 Publisher : 黄滔

LOD地形算法-LOD terrain algorithm
Update : 2024-05-07 Size : 552960 Publisher : wenjie
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