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Windows编程小程序 制作纹理的映射-Windows programming procedures produced small texture mapping
Update : 2008-10-13 Size : 40311 Publisher : 汤俊峰

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这是一个d3d多重纹理的源代码,初学者的最佳指导!-d3d This is a multi-texture of source code, the best guide beginners!
Update : 2008-10-13 Size : 837592 Publisher : luowanwu

这个程序用VC编程求出分形维数和纹理特征,已调试通过的-this procedure programming with VC obtained fractal dimension and texture features, the debugger
Update : 2008-10-13 Size : 479227 Publisher : 刘翔

(pdg格式,请用BXViewer打开)Java3D是由SUN公司推出的、面向Internet的三维动画程序语言。通过在网页上插入用Java3D编写的Applet,就能让浏览网页的用户感受到逼真的三维动画效果。全书共分10章。第1章对Java3D作了全面的介绍;第2章和第3章讲述如何构建基本的三维形体并用它们组合成复杂物体;第4章讲述怎样在Java3D中利用AutoCAD、3DS等软件设计的形体;第5章~第7章分别介绍建立真实的三维环境所必需的灯光、材质、纹理、背景、雾效和声音等要素;第8章阐述如何用鼠标、键盘控制三维形体的运动;第9章讲解如何让三维形体按照预定的轨迹运动以及如何优化形体的运动性能;第10章给出了一个综合实例,它将深化读者对Java3D的认识。本书附带的光盘中提供了书中全部源程序、常用的开发工具和重要的技术资料。本书由有丰富的Java3D开发经验的清华大学研究人员编写。它不是一本Java3D的语法书或使用手册,而是作者对自己实践经验的提炼。本书用大量的实例生动地阐述编程要点,让读者动态地掌握编程方法,而非静态地学习编程规则;本书着重介绍应用编程经常会用到的一些技术,但并不面面俱到,目的是让读者尽可能简洁地掌握编程的要旨。本书适用于有一定Java基础的网络编程爱好者和开发人员。-(pdg format, Please BXViewer opened) from the Sun Java3D is introduced by the company. Internet-oriented 3D animation programming language. Through the website inserted with Java3D prepared by the applet. will be able to browse the website users feel realistic 3D animation. The book is divided into 10 chapters. Chapter 1 of Java3D made a comprehensive presentation; Chapter 2 and chapter 3 on how to construct a basic three-dimensional movement and use them to form complex objects; Chapter 4 in Java3D on how to use AutoCAD and 3D software design of the Eye; Chapter 5 ~ Chapter 7 were introduced to establish the true 3D environment necessary for the lighting, materials, texture, background, Fog-and audio elements; Chapter 8, described how to use the mouse, keyboard control of the three-dimens
Update : 2008-10-13 Size : 5607872 Publisher : gongjian

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图像纹理分析:打开文件后进行图像分析获得能量、熵、惯性矩、局部平稳性等-image texture analysis : Open the document image analysis was conducted energy, entropy, moment of inertia, the local stationary etc.
Update : 2008-10-13 Size : 437107 Publisher :

纹理分析,利用经典的LBP纹理分析算法实现matlab的对一幅彩色图象的纹理分析-texture analysis, use classic LBP texture analysis algorithm for a Matlab color image texture analysis
Update : 2008-10-13 Size : 1074 Publisher : 张楠

对图像进行纹理分析,分几个方向进行的处理。matlab程序-right image texture analysis, in several directions at the moment. Matlab procedures
Update : 2008-10-13 Size : 1767 Publisher : 徐HONGZHI

金子塔群的模拟图,有光线变化,简单人机交付.使用了雾效,纹理,混合等.-gold Groups simulated map, the light changes, the simple man-machine delivery. Use the fog effect, texture, such as mixed.
Update : 2008-10-13 Size : 368006 Publisher : 苦果心

NVIDIA推出的C for Graphics(cg)。Cg是一种高级编程语言,可使开发者更轻松、快捷地创建具有电影效果的实时图像。这里是基于vc环境的纹理取样程序。安装cg runtime 后可以运行和编译了,希望对在学cg的朋友有用。-NVIDIA introduced the C for Graphics (cg). Cg is a high-level programming language, developers can more easily and quickly create the effect of the film with real-time image. This is based on the texture vc environmental sampling procedures. After installation cg runtime and the compiler can run in the hope that the right school cg friends useful.
Update : 2008-10-13 Size : 115188 Publisher : 张正

Rayshade是一个光线追踪系统。输入一个描述场景的ASCII文件,它将产生一个光线追踪后的图案文件。 -支持10种简单图形(包括多边形,环面等) -各种光源 -利用等级化体积或空间均匀分割来加快速度 -变率采样 -简陋动画支持 -容易添加几何体、纹理、光源等-Rayshade is a light tracking system. Importation of a Scene Description ASCII document, which will have a ray tracing the pictorial documents. - 10 support simple graphics (including polygon, torus) - various source-level use of uniform size or space division to accelerate the speed - variable sampling rate-rudimentary animation support hold-easily add geometric form, texture, light, etc.
Update : 2008-10-13 Size : 336211 Publisher :

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NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的OpenGL绘制命令,并提供视口,文本,纹理类的接口,实用他们可以快速创建你想要的效果。 这个框架分为两个部分,启用main.cpp文件完成创建窗口,提供必需的全局变量和执行程序循环等固定的功能。在以后的演示程序中一般不在改变。draw.cpp文件完成具体的绘制操作,它随你的应用而变化。 main.cpp的所有功能在前面的课程中都详细讲解过,这里只是把整个程序结构在说明一下,让你有一个清晰的认识。下面是它的七大结构 头文件和全局变量 Windows主函数 根据用户设置配置OpenGL的窗口 创建OpenGL运行的窗口,并返回窗口的句柄 设置绘制字体的参数 程序循环 退出程序 我们一一介绍如下:-Retrieved SDK is Nehe curricula introduced in all functions to the object-oriented form, available to the programmers a rapid development of the programming interface. In the following tutorial, I will be Retrieved SDK source of functional classification, step by step to bring this api introducing to you. If you think you have a better method of study, or for some other useful suggestions, please contact me. Zhouwei02@mails.tsinghua.edu.cn. I zhouwei506@mails.gucas.ac.cn in the fourth lesson on the basis of public function extracted, and the deletion of specific mapping function, it was completed in the blank procedural framework, It can use the OpenGL rendering basic order and inspection mouth, text, and texture type of interface, Practical fast they can create the effect you want. The fr
Update : 2008-10-13 Size : 19873 Publisher : zw

这是图像处理中,一种重要的纹理分析算法,通过Gabor变换,可以分析图像的纹理特征,以便于图像理解-gabor-This is the image processing, an important texture analysis algorithm, Gabor transform, Images can be analyzed texture characteristics, in order to understand image-gabor
Update : 2008-10-13 Size : 7483 Publisher : 李娟

小波提升算法程序,包含多种小波基,另外还添加了各种纹理特征的计算-wavelet algorithm upgrade procedures, a mixture of small Porgy, in addition to adding a variety of texture features of calculation
Update : 2008-10-13 Size : 205956 Publisher : 李娟

指纹识别的基于纹理分析的原程序代码仅供参考-fingerprint identification based texture analysis of the original program code for reference
Update : 2008-10-13 Size : 335446 Publisher : 王通顺

一个OPENGL的三维编程作业,一个房子,有透明,纹理铁图,光照等效果。-an OpenGL 3D programming operations, a house with transparent, iron texture maps, and other light effects.
Update : 2008-10-13 Size : 245285 Publisher : 晓周

(图像处理)用统计法求出共生矩阵 并给出纹理信息-(image processing) is calculated by using statistical co-occurrence matrix and gives texture
Update : 2008-10-13 Size : 833 Publisher : 力欧

本实例通过纹理映射,绘制一个方格形状纹理图案-examples of this through texture mapping, mapping of a box shape texture pattern
Update : 2008-10-13 Size : 42360 Publisher : lyzwh

3D地形模拟2(带纹理)PC版 依据一本OpenGL上的例子修改的,在OGLES上没有找到绘画QUAD的函数,就用了两个三角形来替代,主要用到的还有FOG等效果。-3D terrain simulation 2 (with texture) PC based on a version of the OpenGL examples amended. In OGLES not find the painting QUAD function, the two used to replace the triangle, There used in the main FOG such effects.
Update : 2008-10-13 Size : 135561 Publisher : gggg

本原代码集是对计算机图形学的编程实践,包括画直线、反走样直线、画圆、画椭圆、画矩形、画多边形、矩形填充、多边形填充、3D变换、光照、贴图等。出于简化编程的考虑,许多地方指定了常数,未做通用处理。解压缩后建立gui16目录,在其下有原代码和工程文件。在gui16下建立release目录,其下有一可执行文件及其所须的位图及模型文件。如在release目录之外执行程序,必须复制所需位图及模型文件。内含readme说明文件-primitive code of computer graphics programming practice, including line drawing, anti-aliasing line, Circle. painted oval, rectangular painting, drawing polygon, rectangle filling, polygon filling, 3D transformation, lighting, texture mapping, etc.. For simplified programming considerations, in many places designated constant, even before definitive treatment. Decompress after establishing gui16 directory, in its next original code and project documentation. Gui16 established under the release directory, under which an executable file and the necessary bitmap, and model documents. If the release catalog implementation procedures, must copy the necessary bitmap, and model documents. Intron readme notes
Update : 2008-10-13 Size : 277065 Publisher : gggg

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OpenGL纹理映射部分的源代码下载,需要的下!-OpenGL texture mapping part of the source code download, the next!
Update : 2008-10-13 Size : 1619 Publisher : 蒋尚秀
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