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移动的雾效果演示,基于win32的控制台程序,使用纹理贴图实现-mobile demonstration effect of the fog, based on win32 console, the use of texture mapping to achieve
Update : 2008-10-13 Size : 26313 Publisher : 了了

一维纹理映射的实例,用opengl的一维纹理实现一个漂亮的彩虹效果-one-dimensional texture mapping example, the use opengl one-dimensional texture to achieve a beautiful rainbow effect
Update : 2008-10-13 Size : 96361 Publisher : 了了

DL : 0
编码技术mpeg4的一项重要技术,其中包括运动估计运动补偿及纹理编码-mpeg4 encoding technology of a major technology, including motion estimation and motion compensation coding texture
Update : 2008-10-13 Size : 76042 Publisher : 乔香磊

基于内容的图像检索中的一些关键环节:特征提取:颜色直方图;纹理特征等 相似度:马氏距离,欧氏距离等 相关反馈:机器学习方法,如SVM,神经网络等 检索与分类:两个很相似的样本距离很小,虽然两个不相似的样本距离未必很大-content-based image retrieval of some of the key issues : Feature Extraction : color histogram; Texture characteristics of similarity : Mahalanobis distance, the Euclidean distance relevance feedback : machine learning methods, such as SVM. Neural network search and classification : two very similar samples from the small, although the two are similar to the samples may not be much distance
Update : 2008-10-13 Size : 160149 Publisher : 耿上

显示一个绕三个轴旋转的立方体,纹理是自动插值的。-around 3 shows a rotating cube, texture automatic interpolation.
Update : 2008-10-13 Size : 147545 Publisher : wuming

在D3D如何使用纹理映射,适合初学者,绝对经典,可以直接运行-in Motion how to use texture mapping, for beginners, absolute classics, and can be run directly
Update : 2008-10-13 Size : 234027 Publisher : 刘强

一个关于OpenGL纹理,贴图的程序,比较适合初学者-one of the OpenGL texture, texture mapping procedures, suitable for beginners
Update : 2008-10-13 Size : 380441 Publisher : cy

DL : 0
用EL99算法合成纹理,速度比较慢,效果还不错,适用于大多数纹理的合成-EL99 algorithm using synthetic texture, fairly slow, and the results were pretty good, applicable to the majority of the texture synthesis
Update : 2008-10-13 Size : 2093 Publisher : 文鼎

DL : 0
1 用WL00算法速度比EL99快,这里实现的是单分辨率的算法,WL00算法好象不适合结构性强的纹理的合成 2.用WL00算法合成纹理,使用多分辨率金字塔改善合成效果,但是没有用TVSQ加速算法-WL00 algorithm with a speed faster than the EL99, here is the realization of the single-resolution algorithm, WL00 algorithm does not seem to fit the strong structural texture synthesis 2. WL00 algorithm using synthetic texture, the use of multi-resolution pyramid improve synthesis results, but did not accelerate the algorithm used TVSQ
Update : 2008-10-13 Size : 2818 Publisher : 文鼎

用OpenGL实现地形,包括3ds文件的读取、纹理贴图等等。-use OpenGL terrain, including 3ds document read, texture mapping, and so on.
Update : 2008-10-13 Size : 483417 Publisher : 小溪

Gabor提取图像纹理特征,很经典。I hope the researchers who study the algorithm communicate with me。-Gabor extract image texture features classic. I hope the researchers who study the algorithm c ommunicate with me.
Update : 2008-10-13 Size : 5485 Publisher : 王华

一个关于多重纹理映射的源代码,这是nehe教程的一个经典例子!-a multi-texture mapping of the source code, which is one of the guidebook nehe classic example!
Update : 2008-10-13 Size : 2216597 Publisher : xczhang

实现了光照控制,纹理映射,透明物体,弹簧制作、三维旋转等诸多功能。-achieve illumination control, texture mapping, transparent objects, spring production, 3D rotation and many other functions.
Update : 2008-10-13 Size : 1721647 Publisher : 刘小军

色调均匀,暗红或黑色,分布于河岸处,形状规则。 红或深绿色,有纹理结构和明显的灌渠,形状规则,分布于河谷、河流两岸冲积平原。 -uniform colors, or black dishes, distributed in the bank, the shape of the rules. Red or dark green, texture and structure of the irrigation channels clear shapes and distribution in the valley, rivers alluvial plain.
Update : 2008-10-13 Size : 30140 Publisher : huhe

来自《游戏编程精粹1》的源码,未贴纹理的水面波动模拟,具有水面物体的交互波动。-from the "essence of a game program," the source, not affixed to the surface texture fluctuations simulation, with the interaction of surface objects fluctuations.
Update : 2008-10-13 Size : 314964 Publisher : sinan

5DG S 2D Texture Mapping
Update : 2008-10-13 Size : 127693 Publisher : gemmyfang

一个实现了纹理贴图立体效果的opengl程序,在这个程序中你将开始学习如何实现纹理贴图,效果很不错!-a texture map to achieve a three-dimensional effect of opengl procedures, In this process you will begin to learn how to achieve texture map, the effect is pretty good!
Update : 2008-10-13 Size : 44782 Publisher : 张阳

DL : 0
E战机是我花了几个月做的一个简单飞机游戏引擎,目前它支持,自定义资源,自定义单位,编辑关卡等功能! 因为我不是很懂OpenGL所以目前本游戏~还是使用GUI绘图~ 对CPU的~要求比较高~ 而且~OpenGL的纹理不是支持任何尺寸的图片~ 文件说明 Reslist.gam 游戏资源文件 游戏所需要的图片资源都在这里定义~ 目前它还是以文本形式保存的 WAV.txt 游戏声音资源文件~ 游戏里面用到的声音都在这里~ 也是文本保存 UnitX.txt 单位定义文件 所有游戏单位的定义都在这里~ 包括自己的飞机~ 子弹 敌人~等等~ 敌人如何行动也是在这里定义的 Level.lev 游戏关卡文件 保存了游戏关卡数据文件 使用以上4个文件 你就能做出你自己的飞机游戏了~~ 你也可以试着把这个未完成的关卡完成~ 目前地图编辑器正在开发中~~ ========================= 控制说明 发射子弹 空格 Ctrl 炸弹 方向键 控制行动 ========================= -- 其他功能继续完善中 -- -E. fighters is I spent a few months to do a simple game engine aircraft, which currently support from the definition of resources, Since the definition of units, editing functions such as hurdles! I do not really understand them because currently the OpenGL games or use GUI ~ ~ drawing on the CPU requests than ~ ~ ~ and higher OpenGL texture is not in support of any size photo-documented Reslist.g am documents game game resources needed resources are pictures here - definition version of the current form it is the preservation of WA V.txt game voice resource documents game inside-the voices are used in the text is here ~ UnitX preservation. txt units definition files all game units in the definition here - including its own aircraft bullets enemies ~ ~ ~ enemy, etc. How can people in actio
Update : 2008-10-13 Size : 652427 Publisher : 杨明

在arcgis软件中实现三维的屋顶、三微的房屋等,对arcgis的三维的纹理的开发有很好的启发作用-in arcgis software 3D roof of the three-housing, and so on. arcgis of the three-dimensional texture of the development of good inspiration
Update : 2008-10-13 Size : 155965 Publisher : yyy

商业系统源码本书以OpenGL开发为核心,精心设计了36个实验。全书共分10章,既介绍了基本的图形学要素,包括2D图形和3D物体的绘制、坐标系变换、光照、材质、2D纹理、曲线和曲面等,又进一步引入利用OpenGL开发图形工程的各种技术,如复杂3D建模、音频系统、摄像机控制、粒子系统、人机交互技术等。    本书图文并茂、实例丰富,所有例程都是基于一个功能齐全的编程框架文件(5DG编程框架文件)开发的,代码有详细的中文注释,可读性很强。本书既可作为高校的图形学实验教材,也是学习OpenGL的理想参考书,适合具有C语言基础的读者使用。-business systems source book to OpenGL development as the core, a carefully designed experiment 36. The book is divided into 10 chapters, we introduced the basic graphics elements, including 2 D and 3 D graphic objects mapping, coordinate transformation, lighting, material quality, 2D texture, curves and surfaces. further development of the introduction of OpenGL graphics engineering technologies, such as complex 3 D modeling, audio system, Camera control, particle systems, human-computer interaction technology. The book illustrated examples of rich, All routines are based on a fully functional programming framework document (5DG programming framework document) development, code detailed Chinese translations, readability strong. The book can as colleges and universities graphics experiment
Update : 2008-10-13 Size : 482461 Publisher : liubao
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