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【
DirextX
】
Direct3D
DL : 0
DirectX游戏开发技术详解,随书源码,原样上传-Game Development,source code with the book
Update
: 2024-05-17
Size
: 12891136
Publisher
:
Cat
【
GUI Develop
】
01_D3D
DL : 0
Direct3D 程序的基本结构 (HHH HHH HHHHH)-The basic structure of Direct3D program (HHHHHHHHHHHHHHHHH)
Update
: 2024-05-17
Size
: 7168
Publisher
:
意林
【
Game Engine
】
GeometricToolsEngine1p12
DL : 0
Geometric Tools Engine 1.12.游戏引擎-Geometric Tools Engine 1.12. The distribution was posted on April 20, 2015. The engine has been developed and tested on Microsoft Windows 8.1 using Microsoft Visual Studio 2013 and Direct3D 11.1. The nongraphics code compiles on Fedora 20 using g++ version 4.8.2 and on Macintosh OS X 10.10.3 (Yosemite) using Xcode 6.3 and Apple LLVM compiler version 6.1.0.
Update
: 2024-05-17
Size
: 3890176
Publisher
:
zhou
【
3D Graphic
】
Direct3DSDK
DL : 0
DirectX3D入门教程,包括教程以及事例代码-Direct3D Tutorial, including tutorials and sample code
Update
: 2024-05-17
Size
: 18373632
Publisher
:
Melanie
【
Software Engineering
】
D3D-tutorial
DL : 0
Direct3D 经典教程,基本的接口使用方法讲解非常详细-Direct3D classic tutorial, the basic interface for the use of methods to explain very detailed
Update
: 2024-05-17
Size
: 5451776
Publisher
:
guozhr
【
Special Effects
】
Direct3D
DL : 0
create mesh 图形图像编程源代码-create mesh
Update
: 2024-05-17
Size
: 9995264
Publisher
:
五大
【
3D Graphic
】
D3dBoxEdit
DL : 0
direct3d 三维模型 包围盒拖拽编辑-direct3d three-dimensional model of the bounding box drag edit
Update
: 2024-05-17
Size
: 230400
Publisher
:
杜田春
【
Linux-Unix
】
toupper_1
DL : 0
Direct3D driver interface (DirectX 7 version).
Update
: 2024-05-17
Size
: 8192
Publisher
:
btsinko
【
Linux-Unix
】
u_staging
DL : 0
Direct3D 10 11 has no concept of transfers. Applications instead create resources with a STAGING or DYNAMIC usage, copy between them and the real resource and use Map to map the STAGING DYNAMIC resource.
Update
: 2024-05-17
Size
: 3072
Publisher
:
grjanby
【
DirextX
】
TWOKING-DIRECTX
DL : 0
Direct3D基础 比较不错的入门代码 -TWOKING DIRECTX
Update
: 2024-05-17
Size
: 3166208
Publisher
:
李政
【
3D Graphic
】
Direct3D9
DL : 0
版权归作者所有,非商业应用可免费使用本文档 这篇教程是为初学者准备的,只要会简单的 VC++编程以及一点立体几何的基础知识即 可。通过它,可以了解到 Direct3D 的基本概念,学会绘制简单的几何图形,并掌握光源、 材质和纹理的基本用法-All copyrighted, non-commercial use is free of this document This tutorial is for beginners to prepare, so long as the simple VC++ programming and a little basic knowledge of solid geometry that is available. Through it, we can understand the basic concepts of Direct3D, and learn to draw simple geometric shapes, and master the basic usage of light, materials and textures
Update
: 2024-05-17
Size
: 326656
Publisher
:
denny
【
3D Graphic
】
DrawPrimitive
DL : 0
基于Direct3D 9.0,对Direct3D中基础图元进行绘制。通过按键1,2,3,4,5绘制不同的图元并且改变着色模式。-Based on Direct3D 9.0 eginners, the direct3D foundation drawing primitives, through draw different figure 1, 2, 3, 4, 5, etc of the keyboard and change the color mode.
Update
: 2024-05-17
Size
: 6561792
Publisher
:
张延豪
【
DirextX
】
Font_3D
DL : 0
基于Direct3D 9.0,三维字体的绘制。-Based on Direct3d9. 0,the drawing of the 3D font.
Update
: 2024-05-17
Size
: 7581696
Publisher
:
张延豪
【
DirextX
】
VecterBuffer
DL : 0
基于Direct3D,对索引缓冲和顶点缓冲的编程。-Based on Direct3D 9.0, the programming of the index buffer and the vertex buffer.
Update
: 2024-05-17
Size
: 7467008
Publisher
:
张延豪
【
OpenGL program
】
half_float-master
DL : 0
half_float: C implementation of a 16 bit floating-point type mimicking most of the IEEE 754 behaviour. Compatible with the half data type used as texture format by OpenGl/Direct3D.
Update
: 2024-05-17
Size
: 12288
Publisher
:
haozai
【
Multimedia Develop
】
IntelHWDecoder
DL : 0
通过Intel Media SDK硬件解码H264数据流,并用Direct3D显示,使用VC++开发,工程使用VS2010,可直接运行-By Intel Media SDK hardware decoding H264 data stream, and use Direct3D display, using vc++ development, VS2010 project, can be directly run
Update
: 2024-05-17
Size
: 87040
Publisher
:
【
DirextX
】
wrapper
DL : 0
周围的DirectDraw和Direct3D调用的包装,让一些游戏比640×480分辨率更高运行。-A wrapper around DirectDraw and Direct3D calls, lets some games run at resolutions higher than 640x480.
Update
: 2024-05-17
Size
: 173056
Publisher
:
Shen Long
【
Other
】
simplest_media_play
DL : 0
本工程包含了使用各种API(Direct3D,OpenGL,GDI,DirectSound,SDL2)播放多媒体例子。 其中音频输入为PCM采样数据。输出至系统的声卡播放出来。 视频输入为YUV/RGB像素数据。输出至显示器上的一个窗口播放出来。 通过本工程的代码初学者可以快速学习使用这几个API播放视频和音频的技术。-The project includes the use of various API (Direct3D, OpenGL, GDI, DirectSound, SDL2) play multimedia examples. Wherein the audio PCM sample data is input. Sound card output to the system play out. Video input YUV/RGB pixel data. Output to a window on the display to play out. Through this project code beginners can quickly learn to use these API to play video and audio technology.
Update
: 2024-05-17
Size
: 13836288
Publisher
:
your name
【
DirextX
】
19
DL : 0
direct3d 水面反射折射的例子,cryengine demo -direct 3d demo impl the water
Update
: 2024-05-17
Size
: 10921984
Publisher
:
sssa2000
【
GDI-Bitmap
】
Doddle_Jump
DL : 1
利用SDL实现一个桌面小游戏,涂鸦跳跃。SDL(Simple DirectMedia Layer)是一套开放源代码的跨平台多媒体开发库,使用C语言写成。-use SDL to make a game name noodle jumper About SDL Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve s award winning catalog and many Humble Bundle games.
Update
: 2024-05-17
Size
: 23686144
Publisher
:
suxiaofeng
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