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【
Other
】
Introducing_3ds_Max9-3D_for_Beginners
DL : 0
Introducing 3ds Max 9 3D FOR BEGINNERS
Update
: 2024-05-04
Size
: 11672576
Publisher
:
nelu_nelu1
【
Mathimatics-Numerical algorithms
】
MAX
DL : 0
MAX人形怪物配置器v0.2修正 针对MAX开发-MAX humanoid monster Configurator v0.2 amendment
Update
: 2024-05-04
Size
: 705536
Publisher
:
星空
【
3D Graphic
】
3D_Max
DL : 0
about how to learn 3d max
Update
: 2024-05-04
Size
: 1807360
Publisher
:
yuweifeng
【
Other
】
maxplus2
DL : 0
开发VHDL的工具,MAX+PLUSII 直接下载使用,-VHDL development tools, MAX+ PLUSII direct download,
Update
: 2024-05-04
Size
: 17325056
Publisher
:
sunruili
【
2D Graphic
】
3Ds-max-9.0-Download.com.vn
DL : 0
this is graphic pdf.you can find that
Update
: 2024-05-04
Size
: 3187712
Publisher
:
phuongitbk
【
OS program
】
wimax1
DL : 0
more information about Wi Max
Update
: 2024-05-04
Size
: 989184
Publisher
:
aman
【
matlab
】
MainLocalDeviationMAX
DL : 0
Local Standard Deviation Max used for Image enhancement
Update
: 2024-05-04
Size
: 1024
Publisher
:
SteveMack
【
Communication-Mobile
】
vij1
DL : 0
function ber_ml=Alamoudi(snr,soglia) This function simulates a Alamouti scheme. The input variables are soglia and snr. Soglia: is the number of errors after which the iterations stop. For better results, put high value of soglia, but the simulation is longer. snr: the signal to noise ratio (if u don t know what is a signal to noise ratio, well, come back to your high school!). Note: U should use this function with a main function in wich u chose different value of snr. That s because this function work just with one value of snr. If u have problem with this code, write me at m.allegritti@email.it. Take care! Max
Update
: 2024-05-04
Size
: 1024
Publisher
:
dasu
【
Other
】
mean_filters
DL : 0
mean filter 6 type :: Arithmatic mean, Geometic mean, Harmonic mean, contraharmonic mean, median, max-min
Update
: 2024-05-04
Size
: 5120
Publisher
:
sontaya
【
Program doc
】
WiMAX_downlink_simulink
DL : 0
simulink for Wi-Max design
Update
: 2024-05-04
Size
: 12288
Publisher
:
Zaki
【
Special Effects
】
newmaxflowaigorithm
DL : 0
实现了An Experimental Comparison of Min-Cut/Max-Flow Algorithms for Energy Minimization in Vision [Yuri Boykov and Vladimir Kolmogorov]中的新的最大流算法,经过实验验证比传统的最大流算法效率更高-Achieved An Experimental Comparison of Min-Cut/Max-Flow Algorithms for Energy Minimization in Vision [Yuri Boykov and Vladimir Kolmogorov] in the new maximum flow algorithm, after experimental verification than the traditional maximum flow algorithm more efficient
Update
: 2024-05-04
Size
: 1024
Publisher
:
ray
【
Other
】
MinMaxFilter
DL : 0
This an algorithm implementing the concept of min, max filters. First, it give the result of applying min filter, then max filter and then finally min-max filter combined. Important component of Image processing.
Update
: 2024-05-04
Size
: 1024
Publisher
:
dataminer
【
matlab
】
Quantizer-lloyd
DL : 0
有关标量量化的lloyd-max方法及信噪比,信息熵,最小平方距离的度量方法-The scalar quantization of the lloyd-max method and signal to noise ratio, information entropy, least squares method of distance measurement
Update
: 2024-05-04
Size
: 23552
Publisher
:
zhaotao
【
Communication-Mobile
】
turbo
DL : 0
turbo码的map,log-map以及max-log-map的算法的c程序仿真-turbo code of the map, log-map and the max-log-map algorithm for c program simulation
Update
: 2024-05-04
Size
: 5120
Publisher
:
章剑
【
Embeded-SCM Develop
】
MAX517
DL : 0
MAX与单片机的接口程序,测试通过,IIC串行接口-MAX and MCU interface program, tested, IIC serial interface
Update
: 2024-05-04
Size
: 1024
Publisher
:
nongmin
【
OpenGL program
】
GraphicsHomework
DL : 0
课程设计的主要内容为开发一个实时绘制大规模三维场景的程序系统,应老师要求,完成的主要功能如下。 必做部分: 1. 采用3DS Max对三维场景进行了建模。场景中包含了建筑物、道路、天空等基本元素,实现了场景的纹理贴图功能。(见图1,2) 2. 实现了通过3DS Loader读取场景数据。 3. 使用了OpenGL和GLUT扩展库来实时绘制上述场景,画面生成速度达到36帧/秒。 4. 提供了友善的用户界面,并实现了多角度场景的交互漫游,可以以第一人称行走的方式漫游场景,也可以以鸟瞰的方式从空中察看。 选做部分: 1. 在场景中添加了三维地形,并且人物可以随高度起伏、沿地形漫游场景。 2. 采用了流体模拟技术模拟水面的波动,并且模拟了流体与刚体的交互,显示了一个在水面上浮动的木块。 3. 实现了烟雾气象条件的实时绘制,并绘制了天空盒上的云。 4. 实现了碰撞检测技术,实时检测摄像机(即人的视点)与物体的碰撞,避免了穿墙等不真实的景象发生。 5. 实现了简单的计算动画技术,模拟了F111战斗机的飞行。 6. 实现了Billboard绘制技术,采用Billboard技术绘制数目,提高了程序运行效率。 -The main content of courses designed to develop a real-time rendering system of procedures for large-scale three-dimensional scene, the teacher should be required to complete the main functions as follows. Some will do: 1. Using 3DS Max to model three-dimensional scene. Scene includes buildings, roads, basic elements of the sky and realized the scene Texture mapping feature. (See Figure 1,2) 2. Achieved through 3DS Loader reads the scene data. Specific methods, see below. 3. Using OpenGL and GLUT extension to real-time rendering the scene, generating speeds of up to 36 images/sec. 4. Provides a friendly user interface, and implements interactive multi-angle scene roaming, you can walk the way the first person roaming scenario Bird s eye view of the way can also be from the air look. Some choose to do: 1. In the three-dimensional terrain scenes added, and the figure can rise and fall with height, roaming along the terrain scene. 2. Using a fluid simulation technology to simula
Update
: 2024-05-04
Size
: 14389248
Publisher
:
王晓宁
【
OpenGL program
】
openglVS3dmax
DL : 0
opengl读取3d max模型 绘制实现,第一人称模拟 漫游。-Read opengl draw 3d max model to achieve, first-person analog roaming.
Update
: 2024-05-04
Size
: 475136
Publisher
:
fanfan
【
matlab
】
turbocodermax-log
DL : 1
简化MAX-LOG-MAP算法与LOG-MAP算法性能对比 MAX-LOG-MAP_1024_标准交织_1~3次迭代_grid 简化MAX-LOG-MAP算法与门限MAX-LOG-MAP算法性能对比_10次迭代640交织长度-Simplify the MAX-LOG-MAP algorithm and the LOG-MAP algorithm performance comparison MAX-LOG-MAP_1024_ standard cutting _1 ~ 3 iterations _grid simplify the MAX-LOG-MAP algorithm and the threshold MAX-LOG-MAP algorithm performance comparison _10 cutting length of 640 iterations
Update
: 2024-05-04
Size
: 186368
Publisher
:
方锐
【
VHDL-FPGA-Verilog
】
max
DL : 0
这是一个在MAX+plus上面的计数器仿真图,基于FPGA的仿真。-This is a counter above the MAX+ plus simulation map, FPGA-based simulation.
Update
: 2024-05-04
Size
: 18432
Publisher
:
王天刚
【
Game Engine
】
DXExtensionsMax
DL : 0
3ds max 插件导出.x 插件源码-3ds max plugin for .x file
Update
: 2024-05-04
Size
: 548864
Publisher
:
shengjiang
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