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四叉树递归 此种模型绘制类似米字形的网格。由于整个过程递归调用绘图函数,所以可以根据误差判断绘制DEM的精细程度,从而绘制出不同精细程度的DEM,为解决漫游中数据量较大而引起的画面不流畅现象提供了模型基础。 本文并没有对LOD作研究,只是给出了四叉树的建立和遍历绘图的方法。 -Recursive quadtree rendering such models similar character-meter grid. Recursive calls as a result of the whole process of mapping function, so it can be judged according to the error map of the fine DEM, thus rendering a different degree of precision DEM, for the settlement of roaming in the amount of data arising from the larger screen does not provide a model of fluid based on the phenomenon. This article does not LOD for research, but given quadtree traversal of the establishment and mapping method.
Update : 2024-05-05 Size : 1024 Publisher : Louis

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地形漫游在仿真、模拟、虚拟现实等领域中有着广泛应用. 大规模地形的实时漫游算法一般采用视见体裁剪和与视点相关的连续细节层次等技术来减少实际绘制的地形数据量. 通过地形分块和视见体投影三角形扫描算法实现快速裁剪, 通过调整顶点的高度值消除裂缝, 通过基于三角形的四叉分割实现连续细节层次地形简化, 简化了算法实现, 提高了算法效率. 在没有利用帧连贯性的情况下, 算法可以在PC 机上实现较大规模地形的快速交互式漫游.-Roaming terrain in the simulation, simulation, virtual reality and other areas has a broad application. Large-scale real-time roaming terrain algorithm generally see as frustum culling and view-dependent continuous level of detail, such as techniques to reduce the actual rendering of terrain data. Through the terrain block and visually see the projector triangle body scan algorithm for fast cutting, by adjusting the height of peak value of the elimination of cracks in a triangle-based quadtree segmentation realize Continuous Level of Detail Terrain simplification simplified algorithm, improve the efficiency of the algorithm. In the absence of the use of frame coherence, the algorithm can realize in the PC, the rapid large-scale interactive roaming terrain.
Update : 2024-05-05 Size : 252928 Publisher : 万方

四叉树实现的三维地形源程序!很经典,对可执行程序的补充-Quadtree source to achieve three-dimensional terrain! Classic on the executable program of supplementary
Update : 2024-05-05 Size : 376832 Publisher : alex

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A vc app doing QuadTrees on fixed bmps
Update : 2024-05-05 Size : 72704 Publisher : Farhat

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用水线阈值法分割图像 对矩阵进行四叉树分解 将图像分为文字和非文字的两个类别 形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象 -Water line image thresholding segmentation of matrix quadtree decomposition of the image into text and non-text for these two types of morphological gradient detected binary image of the edge of P0409: morphological examples- from PCB image delete all current line , retaining only the target chip
Update : 2024-05-05 Size : 2048 Publisher :

简单的几个四叉树分解程序,主要用于图像的分割-Several simple quadtree decomposition procedure, mainly used for image segmentation
Update : 2024-05-05 Size : 1024 Publisher : 丽丽

四叉树quadtree的场景绘制,渲染,贴文理,等等动作-Quadtree quadtree scene rendering, rendering, Arts and paste, and so on action
Update : 2024-05-05 Size : 447488 Publisher : 于洋

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第十五章 图像分析 15.1 边缘检测 15.1.1 微分算子 15.1.2 Log算子 15.1.3 Canny 算子 15.2 四叉树分解 15.2.1 四叉树分解 15.2.2 四叉树 MATLAB 函数 -Chapter XV 15.1 edge detection image analysis 15.1.1 Differential Operators 15.1.2 Log Operator 15.1.3 Canny operator 15.2 quadtree decomposition 15.2.1 quadtree decomposition 15.2.2 quadtree MATLAB function
Update : 2024-05-05 Size : 2048 Publisher : 王万国

边缘检测和图像分割matlab程序代码说明 P0401:用Prewitt算子检测图像的边缘 P0402:用不同σ值的LoG算子检测图像的边缘 P0403:用Canny算子检测图像的边缘 P0404:图像的阈值分割 P0405:用水线阈值法分割图像 P0406:对矩阵进行四叉树分解 P0407:将图像分为文字和非文字的两个类别 P0408:形态学梯度检测二值图像的边缘 P0409:形态学实例——从PCB图像中删除所有电流线,仅保留芯片对象 -Edge detection and image segmentation matlab code Description P0401: detection using Prewitt operator Edge P0402: different σ value Log Operators image edge detection P0403: using Canny edge detection image edge P0404: Image Thresholding P0405: water line thresholding image segmentation P0406: for the matrix quadtree decomposition P0407: the image is divided into text and non-text for these two types of P0408: morphological gradient detected binary image of the edge of P0409: morphological examples-- images from the PCB to remove all current lines, retaining only the target chip
Update : 2024-05-05 Size : 51200 Publisher : pride

有关网络游戏地形优化的实例!用四叉树做的(3)。-Optimization of the network game example of the terrain! Quadtree do with the (3).
Update : 2024-05-05 Size : 786432 Publisher : xiaoqiang

国外比较好的一个四叉树源码,对研究空间索引的同学有帮助-Abroad, a better source of a quadtree, the study of spatial index will help students
Update : 2024-05-05 Size : 20480 Publisher : lizhenhua

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2-D wedgelet transform using top-down quadtree decomposition
Update : 2024-05-05 Size : 1464320 Publisher : zhao

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这是一个Linux下的用C++写的QuadTree的LOD程序!希望对学习Linux编程的有帮助-This is an under Linux using C++ written in the LOD procedure QuadTree! Wish to study Linux programming help
Update : 2024-05-05 Size : 2007040 Publisher : hubin

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Quadtree decomposition [Encoding] and Decoding of RGB Image
Update : 2024-05-05 Size : 134144 Publisher : moon

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一个基于四叉树分割的分形压缩编码算法,用C语言编写-Encode a byte image using a fractal scheme with a quadtree partition
Update : 2024-05-05 Size : 19456 Publisher : tt

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采用VC及Opengl基于四叉树及LOD算法的室外三维地形实时渲染源代码-The use of VC and Opengl quadtree-based LOD algorithm and outdoor real-time rendering of three-dimensional terrain source code
Update : 2024-05-05 Size : 1469440 Publisher : flamingo

自己写的一个四叉树程序,虽然建立了,但是内容还很不全面。建立了一个正方形,把数据部分放置的其中点的坐标。-To write a quadtree procedure, although established, but the content is far from comprehensive. The establishment of a square, part of the data to place the coordinates of one point.
Update : 2024-05-05 Size : 252928 Publisher : 杜鑫

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quadtree implementation in matlab
Update : 2024-05-05 Size : 134144 Publisher : cy

The Quadtree and Related Hierarchical DataStructures-TheQuadtreeandRelatedHierarchicalDataStructures
Update : 2024-05-05 Size : 4510720 Publisher : feng

介绍四叉树基于视点LOD算法简化地形的图形编程资料,很有实用性,还带有其它效果的算法-Introduced Quadtree LOD algorithm based on the simplified view of the graphical programming information terrain is very practical, but also with other effects of the algorithm
Update : 2024-05-05 Size : 651264 Publisher : 薄涛
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