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Frost_0.045_DEMO

  • Category : Game Engine
  • Tags :
  • Update : 2012-11-26
  • Size : 5.73mb
  • Downloaded :0次
  • Author :ameng
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Use Ogre model shows that World of Warcraft characters. Analysis of M2 model
Packet file list
(Preview for download)
Frost_Demo
..........\Frost.exe
..........\Models
..........\......\Character
..........\......\.........\OrcMale.m2
..........\OgreMain.dll
..........\OIS.dll
..........\RenderSystem_Direct3D9.dll
..........\RenderSystem_GL.dll
..........\Scripts
..........\.......\Config.lua
..........\.......\Locale_enGB.loc
..........\.......\Locale_frFR.loc
..........\.......\Temp.lua
..........\Shaders
..........\.......\Skinning_ps.glsl
..........\.......\Skinning_ps.hlsl
..........\.......\Skinning_vs.glsl
..........\.......\Skinning_vs.hlsl
..........\Textures
..........\........\Character
..........\........\.........\Orc
..........\........\.........\...\Male


..........\........\Tileset
..........\........\.......\Aerie Peaks

Sources
.......\Frost
.......\.....\include
.......\.....\.......\frost.h
.......\.....\.......\frost_animmanager.h
.......\.....\.......\frost_camera.h
.......\.....\.......\frost_cameramanager.h
.......\.....\.......\frost_engine.h
.......\.....\.......\frost_fontmanager.h
.......\.....\.......\frost_gfx.h
.......\.....\.......\frost_gui.h
.......\.....\.......\frost_guimanager.h
.......\.....\.......\frost_inputmanager.h
.......\.....\.......\frost_lib_ogre.h
.......\.....\.......\frost_lib_ois.h
.......\.....\.......\frost_lib_std.h
.......\.....\.......\frost_lib_utils.h
.......\.....\.......\frost_light.h
.......\.....\.......\frost_lightmanager.h
.......\.....\.......\frost_localemanager.h
.......\.....\.......\frost_lua.h
.......\.....\.......\frost_lua_utils.h
.......\.....\.......\frost_macros.h
.......\.....\.......\frost_material.h
.......\.....\.......\frost_materialmanager.h
.......\.....\.......\frost_model.h
.......\.....\.......\frost_modelmanager.h
.......\.....\.......\frost_modelstructs.h
.......\.....\.......\frost_movableobject.h
.......\.....\.......\frost_path.h
.......\.....\.......\frost_pathmanager.h
.......\.....\.......\frost_path_directpath.h
.......\.....\.......\frost_path_manualpath.h
.......\.....\.......\frost_path_smoothpath.h
.......\.....\.......\frost_plane.h
.......\.....\.......\frost_scenemanager.h
.......\.....\.......\frost_sprite.h
.......\.....\.......\frost_spritemanager.h
.......\.....\.......\frost_stableheaders.h
.......\.....\.......\frost_text.h
.......\.....\.......\frost_timemanager.h
.......\.....\.......\frost_xml.h
.......\.....\.......\gui
.......\.....\.......\...\frost_gui_button.h
.......\.....\.......\...\frost_gui_editbox.h
.......\.....\.......\...\frost_gui_fontstring.h
.......\.....\.......\...\frost_gui_frame.h
.......\.....\.......\...\frost_gui_layeredregion.h
.......\.....\.......\...\frost_gui_scrollingmessageframe.h
.......\.....\.......\...\frost_gui_slider.h
.......\.....\.......\...\frost_gui_statusbar.h
.......\.....\.......\...\frost_gui_texture.h
.......\.....\.......\...\frost_gui_uiobject.h
.......\.....\.......\lua
.......\.....\.......\...\lauxlib.h
.......\.....\.......\...\lua.h
.......\.....\.......\...\lua.hpp
.......\.....\.......\...\luaconf.h
.......\.....\.......\...\lualib.h
.......\.....\.......\...\lunar.h
.......\.....\.......\utils
.......\.....\.......\.....\frost_utils.h
.......\.....\.......\.....\frost_utilsmanager.h
.......\.....\.......\.....\frost_utils_array.h
.......\.....\.......\.....\frost_utils_bool.h
.......\.....\.......\.....\frost_utils_color.h
.......\.....\.......\.....\frost_utils_directory.h
.......\.....\.......\.....\frost_utils_double.h
.......\.....\.......\.....\frost_utils_eptr.h
.......\.....\.......\.....\frost_utils_erefptr.h
.......\.....\.......\.....\frost_utils_file.h
.......\.....\.......\.....\frost_utils_float.h
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