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  • Update : 2012-11-26
  • Size : 2.69mb
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  • Author :hj
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Introduction - If you have any usage issues, please Google them yourself
VC prepared Tetris game, MPC object-oriented programming
Packet file list
(Preview for download)
俄罗斯方块
..........\CGTETRIS.EXE
..........\资源文件
..........\........\FIGURE





..........\........\......\09_06_01.JPG
..........\........\......\09_06_02.JPG
..........\........\......\09_07.JPG
..........\........\......\09_07.VSD
..........\........\......\09_08.JPG
..........\........\......\09_09.JPG
..........\........\......\09_10.JPG
..........\........\......\09_11.JPG
..........\........\俄罗斯~1
..........\........\........\ABOUTDLG.CPP
..........\........\........\ABOUTDLG.H
..........\........\........\BITMAP~1.CPP
..........\........\........\BITMAP~1.H
..........\........\........\BITMAP~2.CPP
..........\........\........\BITMAP~2.H
..........\........\........\BITMAP~3.CPP
..........\........\........\BITMAP~3.H
..........\........\........\CREDIT~1.CPP
..........\........\........\CREDIT~1.H
..........\........\........\DEBUG
..........\........\........\DIB256.CPP
..........\........\........\DIB256.H
..........\........\........\DIBPAL.CPP
..........\........\........\DIBPAL.H
..........\........\........\DIGIDI~1.CPP
..........\........\........\DIGIDI~1.H
..........\........\........\DIRECT~1.CPP
..........\........\........\DIRECT~1.H
..........\........\........\GAMEBO~1.CPP
..........\........\........\GAMEBO~1.H
..........\........\........\GAMEOV~1.CPP
..........\........\........\GAMEOV~1.H
..........\........\........\HELPDLG.CPP
..........\........\........\HELPDLG.H
..........\........\........\LANGUAGE.CPP
..........\........\........\LANGUAGE.H
..........\........\........\MAINDLG.CPP
..........\........\........\MAINDLG.H
..........\........\........\MEMDC.H
..........\........\........\MIDI.CPP
..........\........\........\MIDI.H
..........\........\........\OPTION~1.CPP
..........\........\........\OPTION~1.H
..........\........\........\PIECE.H
..........\........\........\PIECEP~1.CPP
..........\........\........\PIECEP~1.H
..........\........\........\PROPSH~1.CPP
..........\........\........\PROPSH~1.H
..........\........\........\RES
..........\........\........\...\0.BMP
..........\........\........\...\1.BMP
..........\........\........\...\2.BMP
..........\........\........\...\3.BMP
..........\........\........\...\4.BMP
..........\........\........\...\5.BMP
..........\........\........\...\6.BMP
..........\........\........\...\7.BMP
..........\........\........\...\8.BMP
..........\........\........\...\9.BMP
..........\........\........\...\BITMAP1.BMP
..........\........\........\...\BLACK.BMP
..........\........\........\...\BOOM_1.ICO
..........\........\........\...\BOOM_10.ICO
..........\........\........\...\BOOM_2.ICO
..........\........\........\...\BOOM_3.ICO
..........\........\........\...\BOOM_4.ICO
..........\........\........\...\BOOM_5.ICO
..........\........\........\...\BOOM_6.ICO
..........\........\........\...\BOOM_7.ICO
..........\........\........\...\BOOM_8.ICO
..........\........\........\...\BOOM_9.ICO
..........\........\........\...\GAMEOVER.WAV
..........\........\........\...\ICON1.ICO
..........\........\........\...\KALINKA.MID
..........\........\........\...\KEY.WAV
..........\........\........\...\KEYBOARD.BMP
..........\........\........\...\LEVELW~1.WAV
..........\........\........\...\LINECO~1.WAV
..........\........\........\...\MOVELEFT.ICO
..........\........\........\...\MOVERIGH.ICO
..........\........\........\...\PARAGR~1.BMP
..........\........\........\...\PLACE.WAV
..........\........\........\...\PLACE1.ICO
..........\........\........\...\REDPLACE.BMP
..........\........\........\...\SHIELD.BMP
..........\........\........\...\SPFAIRY.MID
..........\........\........\...\TETRIS.BMP
..........\........\........\...\TETRIS.ICO
..........\........\........\...\TETRIS.RC2
..........\........\........\...\WINDOF.MID
..........\........\........\RESOURCE.H
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