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terrainEngine

  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 1.48mb
  • Downloaded :0次
  • Author :郭剑
  • About : Nobody
  • PS : If download it fails, try it again. Download again for free!
Introduction - If you have any usage issues, please Google them yourself
foreign programmers prepared by the OpenGL-based 3D terrain engine. Errain Engine I started working on a terrain eng stimulant around October 2000. I was deeply moved by sc reenshots from black and white : ) My intention and main goal was to create someth ing visually stunning. This meant writing a ter rain texture-generator, and working hard to find good blend textures and ing modes. The outcome is an engine that hold a ('s upposedly) 1km by 1km piece of terrain with very high accuracy. There is no triangle-cutting al gorithm employed. simple brute-force. I use a large terrain textu 're a tiling detail and texture. There's a skybox a nd the terrain reflects on the water. I used Open GL for this one. employing the OGLC skeleton to avoid most of the opengl- win32 business. You
Packet file list
(Preview for download)
terrain engine
..............\bin
..............\...\Terrain.exe
..............\data


..............\....\SkyBox





..............\....\......\SkyBox5.bmp

..............\readme.txt
..............\source
..............\......\GLEXT.h
..............\......\imgLoadBMP.cpp
..............\......\imgLoadBMP.h
..............\......\IOFile.cpp
..............\......\IOFile.h
..............\......\OGLCMainHeader.h
..............\......\PTypes.h
..............\......\RImage.cpp
..............\......\RImage.h
..............\......\RTexture.cpp
..............\......\RTexture.h
..............\......\Std.h
..............\......\Win32Framework.cpp
..............\......\YourCode.cpp
..............\tools
..............\.....\texgen
..............\.....\......\ijl.h
..............\.....\......\my_jpg_interface.cpp
..............\.....\......\my_jpg_interface.h
..............\.....\......\texgen.cpp
..............\.....\......\texgen.dsp
..............\.....\......\texgen.dsw
..............\.....\......\texgen.h
..............\.....\......\textures
..............\VC6Project
..............\..........\base.h
..............\..........\DynamicCamera.cpp
..............\..........\DynamicCamera.h
..............\..........\ending.cpp
..............\..........\ending.h
..............\..........\matrix.cpp
..............\..........\matrix.h
..............\..........\Terrain.cpp
..............\..........\Terrain.h
..............\..........\VCProject.dsp
..............\..........\VCProject.dsw
..............\..........\VCProject.sln
..............\..........\VCProject.vcproj
..............\..........\vector.cpp
..............\..........\vector.h
..............\..........\YourCode.cpp
..............\..........\YourCode.h
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