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ATL写的基于DirectX的游戏引擎

  • Category : Windows Develop
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  • Update : 2012-11-26
  • Size : 249kb
  • Downloaded :0次
  • Author :dasny
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
software brief : ATL learn, in school DirectX and sudden inspiration, why not write an ATL game engine? ! ! ! Alas, the efforts of emotion and began to write. ///////////////////////////////////////////////// Design the principle : to provide functional code, which is equivalent to simplify DirectX functional interface to make it more user friendly. No game on the upper logical organization. If it is used to write games, games of the data, logic, games need to establish procedures to preserve. Why use ///////////////////////////////////////////////// ATL to write? To use the DLL to package, but the interface is the DLL function, too much width, a person inconvenient to use, say, write code in trouble. ATL interfaces can be used, such as an interface with DirectDraw, with a DirectSound inte
Packet file list
(Preview for download)
10_vc8154246624
...............\FreeDirectX
...............\...........\dlldata.c
...............\...........\ExportFreeDirectX.h
...............\...........\FreeDirectDraw.cpp
...............\...........\FreeDirectDraw.h
...............\...........\FreeDirectDraw.rgs
...............\...........\FreeDirectDrawDataStruct.h
...............\...........\FreeDirectDrawDef.h
...............\...........\FreeDirectX.aps
...............\...........\FreeDirectX.cpp
...............\...........\FreeDirectX.def
...............\...........\FreeDirectX.dsp
...............\...........\FreeDirectX.dsw
...............\...........\FreeDirectX.h
...............\...........\FreeDirectX.idl
...............\...........\FreeDirectX.ncb
...............\...........\FreeDirectX.opt
...............\...........\FreeDirectX.plg
...............\...........\FreeDirectX.rc
...............\...........\FreeDirectX.tlb
...............\...........\FreeDirectXps.def
...............\...........\FreeDirectXps.mk
...............\...........\FreeDirectX_i.c
...............\...........\FreeDirectX_p.c
...............\...........\ImportDirectX.h
...............\...........\Ini.cpp
...............\...........\Ini.h
...............\...........\Log.cpp
...............\...........\Log.h
...............\...........\resource.h
...............\...........\StdAfx.cpp
...............\...........\StdAfx.h
...............\...........\Tools.cpp
...............\...........\Tools.h
...............\...........\复件 FreeDirectDraw.cpp
...............\...........\复件 FreeDirectDraw.h
...............\...........\新建 文本文档.txt
...............\Game
...............\....\Game.cpp
...............\....\Game.dsp
...............\....\Game.dsw
...............\....\Game.h
...............\....\Game.opt
...............\....\Game.plg
...............\GameEngineATL
...............\.............\dlldata.c
...............\.............\FreeDraw.cpp
...............\.............\FreeDraw.h
...............\.............\FreeDraw.rgs
...............\.............\FreeDrawDef.h
...............\.............\GameEngineATL.aps
...............\.............\GameEngineATL.cpp
...............\.............\GameEngineATL.def
...............\.............\GameEngineATL.dsp
...............\.............\GameEngineATL.dsw
...............\.............\GameEngineATL.h
...............\.............\GameEngineATL.idl
...............\.............\GameEngineATL.ncb
...............\.............\GameEngineATL.opt
...............\.............\GameEngineATL.plg
...............\.............\GameEngineATL.rc
...............\.............\GameEngineATL.tlb
...............\.............\GameEngineATLps.def
...............\.............\GameEngineATLps.mk
...............\.............\GameEngineATL_i.c
...............\.............\GameEngineATL_p.c
...............\.............\ImportDirectX.h
...............\.............\Ini.cpp
...............\.............\Ini.h
...............\.............\Log.cpp
...............\.............\Log.h
...............\.............\resource.h
...............\.............\StdAfx.cpp
...............\.............\StdAfx.h
...............\.............\Tools.cpp
...............\.............\Tools.h
...............\Lib
...............\...\DirectDraw.log
...............\...\FreeDirect.ini
...............\...\FreeDirectX.dll
...............\...\Game.exe

...............\说明.txt
说明.txt
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