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evil’s illusion Server Codes

  • Category : Game Server Simulator
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  • Update : 2012-11-26
  • Size : 4.42mb
  • Downloaded :1次
  • Author :祁斌
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
legendary 3.0 (evil's illusion Server) South Korean official version vc source GameServer VC source code, including maps, scripts, characters, the agreement encryption, with the database, source of a commercial nature, its users to copyright and unauthorized public not to develop cloth and dissemination source. Danish companies in the server version of Delphi procedures, the revised version of the VC. Available VC 6.0 compiler or VC.net; Learning Network game developers friends also an excellent source.
Packet file list
(Preview for download)
AdminCmd
........\AdminCmd.aps
........\AdminCmd.cpp
........\AdminCmd.dsp
........\AdminCmd.plg
........\AdminCmd.rc
........\AdminCmd.vcproj
........\AdminCmd.vcproj.old
........\Debug
........\ReadMe.txt
........\Release
........\.......\AdminCmd.dll
........\.......\AdminCmd.obj
........\.......\AdminCmd.pch
........\.......\AdminCmd.res
........\.......\BuildLog.htm
........\.......\StdAfx.obj
........\.......\vc70.idb
........\resource.h
........\resource.h.bak
........\StdAfx.cpp
........\StdAfx.h
Def
...\dbmgr.cpp
...\dbmgr.h
...\DynamicArray.cpp
...\DynamicArray.h
...\EnDecode.cpp
...\EnDecode.h
...\List.cpp
...\List.h
...\Misc.cpp
...\Misc.h
...\Protocol.h
...\Queue.cpp
...\Queue.h
...\RegstryHandler.cpp
...\ServerSockHandler.cpp
...\ServerSockHandler.h
...\StaticArray.h
...\TableColumn.h
...\_OrzEx
...\......\bstree.h
...\......\database.cpp
...\......\database.h
...\......\datatype.h
...\......\error.cpp
...\......\error.h
...\......\fsa.h
...\......\indexmap.h
...\......\list.h
...\......\map.h
...\......\pqueue.h
...\......\prime.cpp
...\......\prime.h
...\......\queue.h
...\......\stack.h
...\......\streambf.h
...\......\stringex.cpp
...\......\stringex.h
...\......\syncobj.cpp
...\......\syncobj.h
...\......\util.cpp
...\......\util.h
GameSvr
.......\capture.txt
.......\ConfigDlgFunc.cpp
.......\DataHandler.h
.......\FrontEngine.h
.......\GameSvr.aps
.......\GameSvr.cpp
.......\GameSvr.dsp
.......\GameSvr.dsw
.......\GameSvr.h
.......\GameSvr.plg
.......\GameSvr.positions
.......\GameSvr.rc
.......\GameSvr.vcproj
.......\GameSvr.vcproj.old
.......\GateInfo.cpp
.......\Global.cpp
.......\Global.h
.......\Handler_CommonDB.cpp
.......\Handler_Item.cpp
.......\Handler_Magic.cpp
.......\Handler_Map.cpp
.......\ItemHandler.h
.......\MagicHandler.h
.......\MainWndProc.cpp
.......\ObjectEngine.cpp
.......\ObjectEngine.h
.......\ObjectEvent.cpp
.......\ObjectEvent.h
.......\ObjectMerchant.cpp
.......\ObjectMonster.cpp
.......\ObjectMonster.h
.......\ObjectNPC.cpp
.......\ObjectNPC.h
.......\ObjectPlayer.cpp
.......\ObjectPlayer.h
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