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directx+3d图形与动画程序设计源码

  • Category : Graph program
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  • Update : 2009-05-16
  • Size : 8.89mb
  • Downloaded :0次
  • Author :zfeng@126.com
  • About : NuLL
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Introduction - If you have any usage issues, please Google them yourself
directx+3d图形与动画程序设计源码,很好的D3D学习资料
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Packet : DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码.rar filelist
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\chap1_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dInit.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 2\no samples for chap2.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\chap3_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\cube.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\chap3_3.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate\d3dxcreate.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\chap3_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot\teapot.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\chap3_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle\triangle.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\chap4_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\colorTriangle.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\chap5_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light\directionalLight.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\chap5_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid\litPyramid.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\chap5_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light\pointLight.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\chap5_3.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight\spotLight.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\addressModes.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\chap6_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes\dx5_logo.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\chap6_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\crate.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\cube.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\cube.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\texCube.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube\vertex.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\chap6_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\dx5_logo.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad\texQuad.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\chap7_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\crate.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha\mtrlAlpha.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\alphachannel.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\chap7_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\crate.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cratewalpha.dds
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cube.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\cube.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\lobbyxpos.JPG
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\texAlpha.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha\vertex.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\brick0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\chap8_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\checker.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\ice.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror\stencilmirror.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\brick0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\chap8_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\checker.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\ice.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow\stencilmirrorshadow.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\brick0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\chap8_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\checker.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\ice.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow\stencilshadow.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\brick0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\brick1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\chap10_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\checker.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\d3dxcreatemeshfvf.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\Mesh Dump.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF\texture credit.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\bigship1.x
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\boundingvolumes.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\chap11_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\bigship1.x
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\chap11_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh\pmesh.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\bigship1.x
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\chap11_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile\xfile.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\cameraApp.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\chap12_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera\desert.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\chap13_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\coastMountain64.raw
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dfont.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dfont.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dutil.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dutil.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\desert.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\dxutil.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\dxutil.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\fps.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\fps.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\grass.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrain.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrain.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain\terrainDriver.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\chap14_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\desert.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\firework.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\flare.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\pSystem.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System\pSystem.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\block.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\chap14_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\desert.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare_alpha notes.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\flare_alpha.dds
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\laser.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\pSystem.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System\pSystem.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\block.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\chap14_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\desert.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\pSystem.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\pSystem.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snow.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowball.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowflake notes.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System\snowflake.dds
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\chap15_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick\pickSample.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\cfont.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\chap9_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dfont.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dfont.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dutil.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dutil.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\dxutil.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont\dxutil.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\chap9_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText\d3dxcreatetext.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\chap9_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont\id3dxfont.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\chap16_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\transform.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform\transform.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\chap17_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\diffuse.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting\vs_diffuse.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\chap17_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toon.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toon.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines\toonshade.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\chap17_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\outline.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\silhouetteEdges.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\silhouetteEdges.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toon.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toon.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines\toonshade.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\chap18_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\crate.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\ps_multitex.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\ps_multitex.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\spotlight.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture\text.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\chap19_2.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\tooneffect.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\tooneffect.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect\toonshade.bmp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\camera.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\camera.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\chap19_1.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\coastMountain64.raw
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\fog.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\fog.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\terrain.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect\terrain.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\chap19_0.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\d3dUtility.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\d3dUtility.h
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\light_tex.txt
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\light_tex_effect.cpp
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\mountain.x
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing\Terrain_3x_diffcol.jpg
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\[Introduction+to+3D+Game+Programming+with+DirectX+9.0][10][merlinfang].pdf
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1\D3D9 Init
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Cube
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\D3DXCreate
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Teapot
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3\Triangle
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4\Colore Triangle
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\directional light
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\lit pyramid
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\point light
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5\spotlight
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\AddressModes
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexCube
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6\TexQuad
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\MtrlAlpha
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7\texAlpha
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Mirror Shadow
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8\Stencil Shadow
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10\D3DXCreateMeshFVF
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Bounding Volumes
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\Progressive Mesh
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11\XFile
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12\Camera
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13\Terrain
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Firework System
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Laser System
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14\Snow System
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15\Pick
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\CFont
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\D3DXCreateText
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9\ID3DXFont
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16\Transform
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Diffuse Lighting
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 1 No Outlines
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17\VS Toon 2 With Outlines
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18\PS MultiTexture
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\CartoonEffect
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Fog Effect
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19\Lighting and Texturing
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 1
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 2
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 3
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 4
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 5
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 6
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 7
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code\Chapter 8
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 10
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 11
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 12
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 13
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 14
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 15
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code\Chapter 9
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 16
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 17
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 18
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code\Chapter 19
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part II Code
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part III Code
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码\Book Part IV Code
DirectX 9.0 3D游戏开发编程基础(英文版)及配套代码
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