Introduction - If you have any usage issues, please Google them yourself
A new bottom-up visual saliency model, Graph-Based Visual Saliency (GBVS), is
proposed. It consists of two steps: rst forming activation maps on certain feature
channels, and then normalizing them in a way which highlights conspicuity and
admits combination with other maps. The model is simple, and biologically plausible
insofar as it is naturally parallelized. This model powerfully predicts human
xations on 749 variations of 108 natural images, achieving 98% of the ROC area
of a human-based control, whereas the classical algorithms of Itti & Koch ([2],
[3], [4]) achieve only 84%.