Introduction - If you have any usage issues, please Google them yourself
This is a 3D hand model developed mainly for vision-based hand motion analysis. The hand model is modeled as a set of rigid quadratic surfaces, and has 27 degrees-of-freedom (DoFs) including 6 DoFs of global motion and 21 DoFs of local motion. The hand skeleton is modeled as a kinematic chain of 20 joints connected by bones in a tree structure with the root at the wrist. In this program you can view the model from different positions and perspectives, and manipulate each DoF separately. More importantly, to assist research in this area, we also provide functions to generate the depth image, silhouette image and edge images, which can be easily used for model-based matching between the input and the 3D hand model.