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wuziqiyuandaima

  • Category : Chess Poker games
  • Tags :
  • Update : 2016-10-03
  • Size : 2.28mb
  • Downloaded :0次
  • Author :曾建陵
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Based on the Andrews platform backgammon game, including the realization of the two pairs of war and man-machine battle function
Packet file list
(Preview for download)


wuziqiyuandaima
...............\five
...............\....\.classpath
...............\....\.project
...............\....\.settings
...............\....\.........\org.eclipse.jdt.core.prefs
...............\....\AndroidManifest.xml
...............\....\assets
...............\....\bin
...............\....\...\AndroidManifest.xml
...............\....\...\classes
...............\....\...\classes.dex
...............\....\...\.......\android
...............\....\...\.......\.......\support
...............\....\...\.......\.......\.......\v7
...............\....\...\.......\.......\.......\..\appcompat
...............\....\...\.......\.......\.......\..\.........\R$anim.class
...............\....\...\.......\.......\.......\..\.........\R$attr.class
...............\....\...\.......\.......\.......\..\.........\R$bool.class
...............\....\...\.......\.......\.......\..\.........\R$color.class
...............\....\...\.......\.......\.......\..\.........\R$dimen.class
...............\....\...\.......\.......\.......\..\.........\R$drawable.class
...............\....\...\.......\.......\.......\..\.........\R$id.class
...............\....\...\.......\.......\.......\..\.........\R$integer.class
...............\....\...\.......\.......\.......\..\.........\R$layout.class
...............\....\...\.......\.......\.......\..\.........\R$string.class
...............\....\...\.......\.......\.......\..\.........\R$style.class
...............\....\...\.......\.......\.......\..\.........\R$styleable.class
...............\....\...\.......\.......\.......\..\.........\R.class
...............\....\...\.......\com
...............\....\...\.......\...\unwood
...............\....\...\.......\...\......\fivechess
...............\....\...\.......\...\......\.........\BuildConfig.class
...............\....\...\.......\...\......\.........\Chessboard$1.class
...............\....\...\.......\...\......\.........\Chessboard$2.class
...............\....\...\.......\...\......\.........\Chessboard$RefreshHandler.class
...............\....\...\.......\...\......\.........\Chessboard.class
...............\....\...\.......\...\......\.........\FiveChess.class
...............\....\...\.......\...\......\.........\IChessboard.class
...............\....\...\.......\...\......\.........\MainView.class
...............\....\...\.......\...\......\.........\Point.class
...............\....\...\.......\...\......\.........\R$anim.class
...............\....\...\.......\...\......\.........\R$attr.class
...............\....\...\.......\...\......\.........\R$bool.class
...............\....\...\.......\...\......\.........\R$color.class
...............\....\...\.......\...\......\.........\R$dimen.class
...............\....\...\.......\...\......\.........\R$drawable.class
...............\....\...\.......\...\......\.........\R$id.class
...............\....\...\.......\...\......\.........\R$integer.class
...............\....\...\.......\...\......\.........\R$layout.class
...............\....\...\.......\...\......\.........\R$menu.class
...............\....\...\.......\...\......\.........\R$string.class
...............\....\...\.......\...\......\.........\R$style.class
...............\....\...\.......\...\......\.........\R$styleable.class
...............\....\...\.......\...\......\.........\R.class
...............\....\...\.......\...\......\player
...............\....\...\.......\...\......\......\base
...............\....\...\.......\...\......\......\....\BaseComputerAi$CalcuteRange.class
...............\....\...\.......\...\......\......\....\BaseComputerAi$FirstAnalysisResult.class
...............\....\...\.......\...\......\......\....\BaseComputerAi$SencondAnalysisResult.class
...............\....\...\.......\...\......\......\....\BaseComputerAi.class
...............\....\...\.......\...\......\......\....\BasePlayer.class
...............\....\...\.......\...\......\......\concrete
...............\....\...\.......\...\......\......\........\HumanPlayer.class
...............\....\...\.......\...\......\......\interfaces
...............\....\...
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