Introduction - If you have any usage issues, please Google them yourself
an increase of irrlicht game framework Fmod voice engine, XML configuration file support, SEER Class C scripting language support, the expansion of a number of GUIElement.
Packet : 115157709yy2.rar filelist
yy2\exe\config\config.xml
yy2\exe\config\data.xml
yy2\exe\config\stkdata.xml
yy2\exe\config\复件 config.xml
yy2\exe\fmod.dll
yy2\exe\game.log
yy2\exe\gui\allover.xml
yy2\exe\gui\config.xml
yy2\exe\gui\editor.xml
yy2\exe\gui\editor_mainmenu.xml
yy2\exe\gui\editor_menu.xml
yy2\exe\gui\editor_texture.xml
yy2\exe\gui\gamemenu.xml
yy2\exe\gui\gameover.xml
yy2\exe\gui\GUI.xml
yy2\exe\gui\GUI1.xml
yy2\exe\gui\image_choose.xml
yy2\exe\gui\Levelover.xml
yy2\exe\gui\object_choose.xml
yy2\exe\gui\option.xml
yy2\exe\gui\title.xml
yy2\exe\ikpMP3.dll
yy2\exe\images\ArialB32.png
yy2\exe\images\ArialB32.zft
yy2\exe\images\bombtitle.png
yy2\exe\images\brick.png
yy2\exe\images\bricks.png
yy2\exe\images\circle1.png
yy2\exe\images\circle2.png
yy2\exe\images\circle3.png
yy2\exe\images\circle4.png
yy2\exe\images\fire.png
yy2\exe\images\game.log
yy2\exe\images\grass1.png
yy2\exe\images\grass2.png
yy2\exe\images\grey.png
yy2\exe\images\ground.png
yy2\exe\images\icons.png
yy2\exe\images\iron.png
yy2\exe\images\menu.png
yy2\exe\images\menu2.png
yy2\exe\images\sand.png
yy2\exe\images\smoke.png
yy2\exe\images\star0.png
yy2\exe\images\star4.png
yy2\exe\images\star5.png
yy2\exe\images\star6.png
yy2\exe\images\star7.png
yy2\exe\images\star9.png
yy2\exe\images\sun.png
yy2\exe\images\Thumbs.db
yy2\exe\images\tile.PNG
yy2\exe\images\title.jpg
yy2\exe\images\wall.png
yy2\exe\images\wallside.png
yy2\exe\images\wall_side.png
yy2\exe\images\wave.png
yy2\exe\images\Z.png
yy2\exe\irrKlang.dll
yy2\exe\Irrlicht.dll
yy2\exe\meshes\2leg.png
yy2\exe\meshes\2leg.x
yy2\exe\meshes\2leg1.png
yy2\exe\meshes\4leg.png
yy2\exe\meshes\4leg.x
yy2\exe\meshes\4leg1.png
yy2\exe\meshes\bomb+.png
yy2\exe\meshes\bomb+.x
yy2\exe\meshes\bomb.png
yy2\exe\meshes\bomb.x
yy2\exe\meshes\bomb2.x
yy2\exe\meshes\bomb2_t.png
yy2\exe\meshes\bomb2_w.png
yy2\exe\meshes\bomber.PNG
yy2\exe\meshes\bomber.x
yy2\exe\meshes\bomber1.png
yy2\exe\meshes\bomber1.x
yy2\exe\meshes\bomber2.png
yy2\exe\meshes\bomber3.png
yy2\exe\meshes\brick.png
yy2\exe\meshes\brick.x
yy2\exe\meshes\die.x
yy2\exe\meshes\enemy0.x
yy2\exe\meshes\eye.png
yy2\exe\meshes\eye.x
yy2\exe\meshes\eye1.png
yy2\exe\meshes\fire+.png
yy2\exe\meshes\fire+.x
yy2\exe\meshes\game.log
yy2\exe\meshes\hammer.png
yy2\exe\meshes\hammer.x
yy2\exe\meshes\house.x
yy2\exe\meshes\house_t.png
yy2\exe\meshes\house_t2.png
yy2\exe\meshes\house_t3.png
yy2\exe\meshes\house_w.png
yy2\exe\meshes\life+.PNG
yy2\exe\meshes\life+.x
yy2\exe\meshes\mouth.png
yy2\exe\meshes\mouth.x
yy2\exe\meshes\remote.png
yy2\exe\meshes\remote.x
yy2\exe\meshes\shoes.PNG
yy2\exe\meshes\shoes.x
yy2\exe\meshes\watch.x
yy2\exe\meshes\watech.png
yy2\exe\meshes\wheel.png
yy2\exe\meshes\wheel.x
yy2\exe\meshes\wheel1.png
yy2\exe\meshes\wheel2.png
yy2\exe\scripts\common.h
yy2\exe\scripts\enemy0.sc
yy2\exe\scripts\game.h
yy2\exe\scripts\object.h
yy2\exe\sounds\aha.wav
yy2\exe\sounds\boom.wav
yy2\exe\sounds\burst.wav
yy2\exe\sounds\click.wav
yy2\exe\sounds\fall.wav
yy2\exe\sounds\juhuatai.mp3
yy2\exe\sounds\select.wav
yy2\exe\sounds\shoot.wav
yy2\exe\sounds\start.wav
yy2\exe\sounds\town.mid
yy2\exe\stage\game.log
yy2\exe\stage\map00.xml
yy2\exe\stage\mapdesc.xml
yy2\exe\stage\stage00.xml
yy2\exe\stage\stage01.xml
yy2\exe\yy2.exe
yy2\exe\yy2editor.exe
yy2\skin.xml
yy2\yy2\CGUIKeyPicker.cpp
yy2\yy2\CGUIKeyPicker.h
yy2\yy2\CGUIPTFont.cpp
yy2\yy2\CGUIPTFont.h
yy2\yy2\CGUISizer.cpp
yy2\yy2\CGUISizer.h
yy2\yy2\CGUITTFont.cpp
yy2\yy2\CGUITTFont.h
yy2\yy2\collision.xls
yy2\yy2\ParticleScaleAffector.cpp
yy2\yy2\ParticleScaleAffector.h
yy2\yy2\stack.h
yy2\yy2\stkmap.cpp
yy2\yy2\stkmap.h
yy2\yy2\yy2.sln
yy2\yy2\yy2.suo
yy2\yy2\yy2.vcproj
yy2\yy2\yy2Editor.cpp
yy2\yy2\yy2Editor.h
yy2\yy2\yy2Game.cpp
yy2\yy2\yy2Game.h
yy2\yy2\ZAudio.cpp
yy2\yy2\ZAudio.h
yy2\yy2\ZAudio_Fmod.cpp
yy2\yy2\ZAudio_Fmod.h
yy2\yy2\zbfont.cpp
yy2\yy2\zbfont.h
yy2\yy2\zcommon.cpp
yy2\yy2\zcommon.h
yy2\yy2\ZCounter.h
yy2\yy2\zgame.cpp
yy2\yy2\zgame.h
yy2\yy2\zgui.cpp
yy2\yy2\zgui.h
yy2\yy2\ZGUIEditBox.cpp
yy2\yy2\ZGUIEditBox.h
yy2\yy2\ZGUIFileBox.h
yy2\yy2\ZGUIImage.cpp
yy2\yy2\ZGUIImage.h
yy2\yy2\ZGUIImageList.h
yy2\yy2\ZGUIImageMenu.h
yy2\yy2\ZGUIListBox.h
yy2\yy2\ZGUITreeView.h
yy2\yy2\ZImageFont.cpp
yy2\yy2\ZImageFont.h
yy2\yy2\Zinput.cpp
yy2\yy2\ZInput.h
yy2\yy2\zmap.cpp
yy2\yy2\zmap.h
yy2\yy2\zparams.h
yy2\yy2\zxmllib.cpp
yy2\yy2\zxmllib.h
yy2\exe\config
yy2\exe\gui
yy2\exe\images
yy2\exe\meshes
yy2\exe\scripts
yy2\exe\sounds
yy2\exe\stage
yy2\exe
yy2\yy2
yy2