Introduction - If you have any usage issues, please Google them yourself
With vc+ Directx9 developed a well-designed game demo, the interface effect is pretty good. By wsad keys for about before and after.
Packet : 5956494firingrange.rar filelist
FiringRange\Ch21p1_PlasmaGun.cpp
FiringRange\Ch21p1_DesertSkyboxTop.bmp
FiringRange\Ch21p1_DesertSkyboxBack.bmp
FiringRange\Ch21p1_Bullet.cpp
FiringRange\Ch21p1_Laser.dds
FiringRange\Ch21p1_FiringRange.dsp
FiringRange\Ch21p1_FiringRange.dsw
FiringRange\Ch21p1_FiringRange.exe
FiringRange\Ch21p1_Bullet.h
FiringRange\Ch21p1_MainIcon.ico
FiringRange\Ch21p1_LaserParticle.png
FiringRange\Ch21p1_FiringRange.rc
FiringRange\Ch21p1_LaserScript.txt
FiringRange\Ch21p1_Gun.x
FiringRange\Ch21p1_DesertSkyboxBottom.bmp
FiringRange\Ch21p1_FiringRange.cpp
FiringRange\Ch21p1_MachineGunFlare.dds
FiringRange\Ch21p1_Gun.h
FiringRange\Ch21p1_PlasmaGun.x
FiringRange\Ch21p1_DesertSkyboxFront.bmp
FiringRange\Ch21p1_Gun.cpp
FiringRange\Ch21p1_PlasmaBullet_01.dds
FiringRange\Ch21p1_LaserGun.h
FiringRange\Ch21p1_DesertSkyboxLeft.bmp
FiringRange\Ch21p1_LaserGun.cpp
FiringRange\Ch21p1_MachineGun.h
FiringRange\Ch21p1_PlasmaGun.h
FiringRange\Ch21p1_resource.h
FiringRange\Ch21p1_GroundTexture.bmp
FiringRange\Ch21p1_MachineGun.cpp
FiringRange\Ch21p1_DesertSkyboxRight.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxTop.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxBack.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxBottom.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxFront.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxLeft.bmp
FiringRange\Original Images\Ch21p1_GroundTexture1024.bmp
FiringRange\Original Images\Ch21p1_GroundTexture.bmp
FiringRange\Original Images\Ch21p1_DesertSkyboxRight.bmp
FiringRange\Original Images\Laser.bmp
FiringRange\Original Images\Laser.psd
FiringRange\Original Images\LaserAlpha.bmp
FiringRange\Original Images\LaserAlpha.psd
FiringRange\Original Images\MachineGunFlare.bmp
FiringRange\Original Images\MachineGunFlare.psd
FiringRange\Original Images\MachineGunFlareAlpha.bmp
FiringRange\Original Images\MachineGunFlareAlpha.psd
FiringRange\Original Images\PlasmaBullet.bmp
FiringRange\Original Images\PlasmaBullet.psd
FiringRange\Original Images\PlasmaBulletAlpha.bmp
FiringRange\Original Images\PlasmaBullet alpha.psd
FiringRange\Original Images
FiringRange