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AndEnginePhysicsBox2DExtension

  • Category : Game Engine
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  • Update : 2013-04-04
  • Size : 556kb
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  • Author :蚂蚁软件
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Introduction - If you have any usage issues, please Google them yourself
AndEngine Physics Box2D Extension
Packet file list
(Preview for download)


AndEnginePhysicsBox2DExtension-GLES2
....................................\.classpath
....................................\.gitignore
....................................\.project
....................................\AndroidManifest.xml
....................................\UPDATE_LIBGDX_SOURCES.bat
....................................\build.xml
....................................\jni
....................................\...\Android.mk
....................................\...\Application.mk
....................................\...\Box2D
....................................\...\.....\Android.mk
....................................\...\.....\Body.cpp
....................................\...\.....\Body.h
....................................\...\.....\Box2D.h
....................................\...\.....\CircleShape.cpp
....................................\...\.....\CircleShape.h
....................................\...\.....\Collision
....................................\...\.....\.........\Shapes
....................................\...\.....\.........\......\b2CircleShape.cpp
....................................\...\.....\.........\......\b2CircleShape.h
....................................\...\.....\.........\......\b2PolygonShape.cpp
....................................\...\.....\.........\......\b2PolygonShape.h
....................................\...\.....\.........\......\b2Shape.h
....................................\...\.....\.........\b2BroadPhase.cpp
....................................\...\.....\.........\b2BroadPhase.h
....................................\...\.....\.........\b2CollideCircle.cpp
....................................\...\.....\.........\b2CollidePolygon.cpp
....................................\...\.....\.........\b2Collision.cpp
....................................\...\.....\.........\b2Collision.h
....................................\...\.....\.........\b2Distance.cpp
....................................\...\.....\.........\b2Distance.h
....................................\...\.....\.........\b2DynamicTree.cpp
....................................\...\.....\.........\b2DynamicTree.h
....................................\...\.....\.........\b2TimeOfImpact.cpp
....................................\...\.....\.........\b2TimeOfImpact.h
....................................\...\.....\Common
....................................\...\.....\......\b2BlockAllocator.cpp
....................................\...\.....\......\b2BlockAllocator.h
....................................\...\.....\......\b2Math.cpp
....................................\...\.....\......\b2Math.h
....................................\...\.....\......\b2Settings.cpp
....................................\...\.....\......\b2Settings.h
....................................\...\.....\......\b2StackAllocator.cpp
....................................\...\.....\......\b2StackAllocator.h
....................................\...\.....\Contact.cpp
....................................\...\.....\Contact.h
....................................\...\.....\ContactImpulse.cpp
....................................\...\.....\ContactImpulse.h
....................................\...\.....\DistanceJoint.cpp
....................................\...\.....\DistanceJoint.h
....................................\...\.....\Dynamics
....................................\...\.....\........\Contacts
....................................\...\.....\........\........\b2CircleContact.cpp
....................................\...\.....\........\........\b2CircleContact.h
....................................\...\.....\........\........\b2Contact.cpp
....................................\...\.....\........\........\b2Contact.h
....................................\...\.....\........\........\b2ContactSolver.cpp
....................................\...\.....\........\........\b2ContactSolver.h
....................................\...\.....\........\........\b2PolygonAndCircleContact.cpp
....................................\...\.....\........\........\b2PolygonAndCircleContact.h
........
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