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TS60_Platformh

  • Category : Windows Develop
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  • Update : 2012-11-26
  • Size : 377kb
  • Downloaded :0次
  • Author :sacri
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Introduction - If you have any usage issues, please Google them yourself
This the S60 platform 2D game development hair engines, game enthusiasts believe great help
Packet file list
(Preview for download)
TS60_Platformh\S60_Platform_2D_Game_Engine_Example\Example2D\data\diamond.mbm
..............\...................................\.........\....\diamondbox.mbm
..............\...................................\.........\....\Example2d.svg
..............\...................................\.........\....\font.mbm
..............\...................................\.........\....\level0.mbm
..............\...................................\.........\....\monster.mbm
..............\...................................\.........\....\noname-8b.raw
..............\...................................\.........\....\noname2-8b.raw
..............\...................................\.........\....\player.mbm
..............\...................................\.........\....\sprites.mbm
..............\...................................\.........\....\title.mbm
..............\...................................\.........\group\bld.inf
..............\...................................\.........\.....\example2d.mmp
..............\...................................\.........\.....\example2d_loc.rss
..............\...................................\.........\.....\example2d_reg.rss
..............\...................................\.........\.....\icons.mk
..............\...................................\.........\inc\CAudio.h
..............\...................................\.........\...\CBitmap.h
..............\...................................\.........\...\CChrDiamond.h
..............\...................................\.........\...\CChrDiamondBox.h
..............\...................................\.........\...\CChrMonster.h
..............\...................................\.........\...\CChrPlayer.h
..............\...................................\.........\...\CFont.h
..............\...................................\.........\...\CModelGame.h
..............\...................................\.........\...\CModelHelp.h
..............\...................................\.........\...\CModelTitle.h
..............\...................................\.........\...\CSprite.h
..............\...................................\.........\...\CTileMap.h
..............\...................................\.........\...\CTiming.h
..............\...................................\.........\...\Example2DApp.h
..............\...................................\.........\...\Example2DAppui.h
..............\...................................\.........\...\Example2DContainer.h
..............\...................................\.........\...\Example2DDocument.h
..............\...................................\.........\...\Global.h
..............\...................................\.........\...\level0.h
..............\...................................\.........\...\MAudioSource.h
..............\...................................\.........\...\MCharacter.h
..............\...................................\.........\...\MModel.h
..............\...................................\.........\...\MSystem.h
..............\...................................\.........\...\MTimingCall.h
..............\...................................\.........\Licence.txt
..............\...................................\.........\Release_Notes.htm
..............\...................................\.........\Release_Notes.txt
..............\...................................\.........\sis\example2d_armv5.pkg
..............\...................................\.........\...\example2d_armv5.SIS
..............\...................................\.........\...\example2d_carbide.pkg
..............\...................................\.........\...\example2d_gcce.pkg
..............\...................................\.........\.rc\CAudio.cpp
..............\...................................\.........\...\CBitmap.cpp
..............\...................................\.........\...\CChrDiamond.cpp
..............\...................................\.........\...\CChrDiamondBox.cpp
..............\...................................\.........\...\CChrMonste
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