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  • Category : GDI-Bitmap
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  • Update : 2012-11-26
  • Size : 103kb
  • Downloaded :0次
  • Author :Itoro
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
User options The Options form enables users to reset the high scores and turn sound on and off. Help The application includes a compiled Help project. The compiled Help is accessed through the Help menu item. Mouse The mouse is used not only to play the game, but to drag the form around when the title bar is hidden. Keyboard The "M" key toggles the menu and title bar on and off. The "P" key pauses and restarts the game action. Several Visual Basic and .NET Framework features are highlighted: GDI+ graphics The game action is implemented by using drawing functions from the System.Drawing namespace. Registry High scores are stored in the registry. Object-oriented programming The game action and drawing is controlled by several classes that act together. The main game classes are the Grid and Block classes. The PointTranslator class adds utility functions for drawing the blocks. The HighScores class handles retrieving and setting scores.
Packet file list
(Preview for download)
Game\bin\Debug\Game.exe
....\...\.....\Game.vshost.exe
....\...\.....\Game.vshost.exe.manifest
....\Block.vb
....\Game.sln
....\Game.vbproj
....\Grid.vb
....\HighScore.vb
....\HighScores.vb
....\MainForm.Designer.vb
....\MainForm.resx
....\MainForm.vb
....\.y Project\Application.Designer.vb
....\..........\Application.myapp
....\..........\AssemblyInfo.vb
....\..........\Resources.Designer.vb
....\..........\Resources.resx
....\..........\Settings.Designer.vb
....\..........\Settings.settings
....\Numbers\0.bmp
....\.......\1.bmp
....\.......\2.bmp
....\.......\3.bmp
....\.......\4.bmp
....\.......\5.bmp
....\.......\6.bmp
....\.......\7.bmp
....\.......\8.bmp
....\.......\9.bmp
....\.......\exit.bmp
....\.......\Menu.bmp
....\.......\new.bmp
....\.......\options.bmp
....\obj\Debug\Game.exe
....\Options.Designer.vb
....\Options.resx
....\Options.vb
....\PointTranslator.vb
....\Resources\Windows XP Balloon.wav
....\bin\Debug
....\obj\Debug
....\bin
....\My Project
....\Numbers
....\obj
....\Resources
Game
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