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  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 7.87mb
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Introduction - If you have any usage issues, please Google them yourself
SDL (Simple DirectMedia Layer) is it? According to his surface meaning, translation is a simple guide the media layer of SDL is a cross-platform multimedia library, designed to be used in low-level access to audio, keyboard, mouse, joystick, based on OPENGL (a 3D graphics development function library) of 3D hardware, and the 2D image frame buffer. It is widely used in MPEG-based media player software, emulators, and many well-known games. The most famous group of the game is to win the game development awards LIUNX civilization: the right to call (Civilization: Call To Power).
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SDL资料\SDL\Sam Lantinga\Copying
.......\...\............\Readme-sdl.txt
.......\...\............\Sdl 1.1.8\Acinclude.m4
.......\...\............\.........\Aclocal.m4
.......\...\............\.........\Autogen.sh
.......\...\............\.........\Bugs
.......\...\............\.........\Config.guess
.......\...\............\.........\Config.sub
.......\...\............\.........\Configure
.......\...\............\.........\Configure.in
.......\...\............\.........\Copying
.......\...\............\.........\Credits
.......\...\............\.........\Cwprojects.sea.bin
.......\...\............\.........\Docs\Html\Audio.html
.......\...\............\.........\....\....\Cdrom.html
.......\...\............\.........\....\....\Event.html
.......\...\............\.........\....\....\Eventfunctions.html
.......\...\............\.........\....\....\Eventstructures.html
.......\...\............\.........\....\....\General.html
.......\...\............\.........\....\....\Guideexamples.html
.......\...\............\.........\....\....\Guideinput.html
.......\...\............\.........\....\....\Guidepreface.html
.......\...\............\.........\....\....\Guidethebasics.html
.......\...\............\.........\....\....\Index.html
.......\...\............\.........\....\....\Joystick.html
.......\...\............\.........\....\....\Makefile.am
.......\...\............\.........\....\....\Makefile.in
.......\...\............\.........\....\....\P255.html
.......\...\............\.........\....\....\P8.html
.......\...\............\.........\....\....\Sdlactiveevent.html
.......\...\............\.........\....\....\Sdladdtimer.html
.......\...\............\.........\....\....\Sdlaudiocvt.html
.......\...\............\.........\....\....\Sdlaudiospec.html
.......\...\............\.........\....\....\Sdlblitsurface.html
.......\...\............\.........\....\....\Sdlbuildaudiocvt.html
.......\...\............\.........\....\....\Sdlcd.html
.......\...\............\.........\....\....\Sdlcdclose.html
.......\...\............\.........\....\....\Sdlcdeject.html
.......\...\............\.........\....\....\Sdlcdname.html
.......\...\............\.........\....\....\Sdlcdnumdrives.html
.......\...\............\.........\....\....\Sdlcdopen.html
.......\...\............\.........\....\....\Sdlcdpause.html
.......\...\............\.........\....\....\Sdlcdplay.html
.......\...\............\.........\....\....\Sdlcdplaytracks.html
.......\...\............\.........\....\....\Sdlcdresume.html
.......\...\............\.........\....\....\Sdlcdstatus.html
.......\...\............\.........\....\....\Sdlcdstop.html
.......\...\............\.........\....\....\Sdlcdtrack.html
.......\...\............\.........\....\....\Sdlcloseaudio.html
.......\...\............\.........\....\....\Sdlcolor.html
.......\...\............\.........\....\....\Sdlcondbroadcast.html
.......\...\............\.........\....\....\Sdlcondsignal.html
.......\...\............\.........\....\....\Sdlcondwait.html
.......\...\............\.........\....\....\Sdlcondwaittimeout.html
.......\...\............\.........\....\....\Sdlconvertaudio.html
.......\...\............\.........\....\....\Sdlconvertsurface.html
.......\...\............\.........\....\....\Sdlcreatecond.html
.......\...\............\.........\....\....\Sdlcreatecursor.html
.......\...\............\.........\....\....\Sdlcreatemutex.html
.......\...\............\.........\....\....\Sdlcreatergbsurface.html
.......\...\............\.........\....\....\Sdlcreatergbsurfacefrom.html
.......\...\............\.........\....\....\Sdlcreatesemaphore.html
.......\...\............\.........\....\....\Sdlcreatethread.html
.......\...\............\.........\....\....\Sdlcreateyuvoverlay.html
.......\...\............\.........\....\....\Sdldelay.html
.......\...\............\.........\....\....\Sdldestroycond.html
.......\...\............\.........\....\....\Sdldestroymutex.html
.......\...\............\.........\....\....\Sdldestroysemaphore.html
.......\...\............\.........\....\....\Sdldisplayformat.html
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