Introduction - If you have any usage issues, please Google them yourself
This program uses the timers to trigger EDMA events. These events in turn* trigger linked EDMA parameter tables to fill a ping pong buffer structure.* Set a breakpoint on swiProcessFunc (int arg). Then open two memory windows.* Use ping as the address for one memory window and pong for the other. Then* run the application. You' ll note that the program bounces between the ping* and pong buffers filling each with a value that comes from the source. The* source in this case is the SDRAM timer control register and it simulates* input data