Introduction - If you have any usage issues, please Google them yourself
non-photorealistic rendering examples The goal of this project is to exp lore the idea of point-based radiosity. which is a shooting radiosity technique sugges ted by Mark Harris at UNC. The primary idea is tha t features available in graphics hardware can b e utilized to perform radiosity calculations. Facilities such as flat shading. diffuse lighting, projective textures, mipmapping and can be used to replace tradition al numerical solutions for radiosity.
Packet : 49636950638_project.rar filelist
main.c
Makefile
presentation\Makefile
presentation\neighbor1.eps
presentation\slides.aux
presentation\slides.dvi
presentation\slides.log
presentation\slides.out
presentation\slides.pdf
presentation\slides.ps
presentation\slides.tex
presentation