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DirectX9.03DGameDevelopmentProgrammingsourcecodePa

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
Classic C++ \ D3D game programming books, " DirectX 9.0 3D Game Development Programming" in the instance of the code
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《3D游戏开发编程基础》实例源代码—Part II(1-8)\Chapter 1\D3D9 Init\chap1_0.jpg
................................................\.........\.........\d3dInit.cpp
................................................\.........\.........\d3dUtility.cpp
................................................\.........\.........\d3dUtility.h
................................................\........2\no samples for chap2.txt
................................................\........3\Cube\chap3_1.jpg
................................................\.........\....\cube.cpp
................................................\.........\....\d3dUtility.cpp
................................................\.........\....\d3dUtility.h
................................................\.........\D3DXCreate\chap3_3.jpg
................................................\.........\..........\d3dUtility.cpp
................................................\.........\..........\d3dUtility.h
................................................\.........\..........\d3dxcreate.cpp
................................................\.........\Teapot\chap3_2.jpg
................................................\.........\......\d3dUtility.cpp
................................................\.........\......\d3dUtility.h
................................................\.........\......\teapot.cpp
................................................\.........\.riangle\chap3_0.jpg
................................................\.........\........\d3dUtility.cpp
................................................\.........\........\d3dUtility.h
................................................\.........\........\triangle.cpp
................................................\........4\Colore Triangle\chap4_0.jpg
................................................\.........\...............\colorTriangle.cpp
................................................\.........\...............\d3dUtility.cpp
................................................\.........\...............\d3dUtility.h
................................................\........5\directional light\chap5_1.jpg
................................................\.........\.................\d3dUtility.cpp
................................................\.........\.................\d3dUtility.h
................................................\.........\.................\directionalLight.cpp
................................................\.........\lit pyramid\chap5_0.jpg
................................................\.........\...........\d3dUtility.cpp
................................................\.........\...........\d3dUtility.h
................................................\.........\...........\litPyramid.cpp
................................................\.........\point light\chap5_2.jpg
................................................\.........\...........\d3dUtility.cpp
................................................\.........\...........\d3dUtility.h
................................................\.........\...........\pointLight.cpp
................................................\.........\spotlight\chap5_3.jpg
................................................\.........\.........\d3dUtility.cpp
................................................\.........\.........\d3dUtility.h
................................................\.........\.........\spotLight.cpp
................................................\........6\AddressModes\addressModes.cpp
................................................\.........\............\chap6_2.jpg
................................................\.........\............\d3dUtility.cpp
................................................\.........\............\d3dUtility.h
................................................\.........\............\dx5_logo.bmp
................................................\.........\TexCube\chap6_1.jpg
................................................\.........\.......\crate.jpg
................................................\.........\.......\cube.cpp
.......
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