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ClipmapTerrain

  • Category : Special Effects
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  • Update : 2012-11-26
  • Size : 34kb
  • Downloaded :0次
  • Author :赵华成
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
QuadTree+LOD 基于GPU地ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default map is read from HeghtXXX.raw where XXX is the MAP_SIZE (as defined in Landscape.h). If this map is not found, the program attempts to open "Map.ved", a Tread Marks map file. Tread Marks maps will only work for MAP_SIZE == 1024. Also, the MULT_SCALE to view Tread Marks maps correctly is "0.25f". (www.TreadMarks.com) CONTROLS: MOUSE- Hold Left 形绘制算法
Packet file list
(Preview for download)
cgPrograms
..........\terrain_fragment.cg
..........\terrain_vertex.cg
main.exe
readme.txt
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