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3Dsuanfa

  • Category : 3D Graphic
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  • Update : 2012-11-26
  • Size : 488kb
  • Downloaded :0次
  • Author :李海涛
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achieve. advanced collision detection technology. quadtree and octree choice of bound. picture cut set algorithm
Packet file list
(Preview for download)
3D常用算法
..........\A※.doc
..........\Bsp分割算法简述.doc
..........\四叉树和八叉树的剔出选择.doc
..........\图片镂空算法集合.doc
..........\地形渲染的动态LOD四叉树算法详细实现.doc
..........\地形碰撞检测方法.doc
..........\高级碰撞检测技术.doc
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