Introduction - If you have any usage issues, please Google them yourself
directx9.0 do with a 3D tank game, the most important is adding an advanced physics Collision Detection
Packet : 79419263d_tank.rar filelist
GameClass\Arithmetic.cpp
GameClass\Arithmetic.h
GameClass\Camera.cpp
GameClass\Camera.h
GameClass\ComPtr.h
GameClass\d3dInit.cpp
GameClass\D3DInit.sln
GameClass\D3DInit.suo
GameClass\D3DInit.vcproj
GameClass\d3dUtility.cpp
GameClass\d3dUtility.h
GameClass\DXInput.cpp
GameClass\DXInput.h
GameClass\Error.cpp
GameClass\Error.h
GameClass\GameFont.cpp
GameClass\GameFont.h
GameClass\GameObject.cpp
GameClass\GameObject.h
GameClass\Input.cpp
GameClass\Input.h
GameClass\Particle.cpp
GameClass\Particle.h
GameClass\Sound.cpp
GameClass\Sound.h
GameClass\Sprite.h
GameClass\Terrain.cpp
GameClass\Terrain.h
GameClass\TerrainInfo.cpp
GameClass\TerrainInfo.h
GameClass\Sprite.cpp
GameClass\Sky.h
GameClass\Sky.cpp
GameClass\res\Texture\Sky.jpg
GameClass\res\Texture\tank.jpg
GameClass\res\Texture\ground.bmp
GameClass\res\Texture\fire.dds
GameClass\res\Texture\minimap.dds
GameClass\res\Texture
GameClass\res\Model\sky.x
GameClass\res\Model\tank_gun.x
GameClass\res\Model\tank_body.x
GameClass\res\Model\tank_console.x
GameClass\res\Model
GameClass\res\Sound\fire.wav
GameClass\res\Sound
GameClass\res\terrain.raw
GameClass\res
GameClass
GameClass\res\Texture\redpoint.dds