Introduction - If you have any usage issues, please Google them yourself
Visual C++ to create pure resource DLL that contains resources [such as icons, bitmaps, strings, and dialog box] the DLL. Pure resource DLL application should call LoadLibrary to explicitly link to the DLL. To access resources, please call one of the resources specific function: LoadBitmap, LoadImage, LoadCursor, LoadIcon, LoadString// resource ID without " ." End the use of resources, the application should call FreeLibrary. LoadDllRes.rar demonstrated the entire process.