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AI.Techniques.for.Game.Programming_source

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  • Update : 2012-11-26
  • Size : 5.93mb
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  • Author :geyaping
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Introduction - If you have any usage issues, please Google them yourself
AI.Techniques.for.Game.Programming book source
Packet file list
(Preview for download)
Chapter01
.........\Executables
.........\...........\HelloWorld1.exe
.........\...........\HelloWorld2.exe
.........\...........\HelloWorld3.exe
.........\...........\HelloWorld4.exe
.........\...........\window_open.wav
.........\HelloWorld1
.........\...........\HelloWorld1.dsp
.........\...........\HelloWorld1.dsw
.........\...........\HelloWorld1.ncb
.........\...........\HelloWorld1.opt
.........\...........\main.cpp
.........\HelloWorld2
.........\...........\defines.h
.........\...........\HelloWorld2.dsp
.........\...........\HelloWorld2.dsw
.........\...........\main.cpp
.........\HelloWorld3
.........\...........\defines.h
.........\...........\HelloWorld3.dsp
.........\...........\HelloWorld3.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
.........\HelloWorld4
.........\...........\defines.h
.........\...........\HelloWorld4.dsp
.........\...........\HelloWorld4.dsw
.........\...........\main.cpp
.........\...........\window_open.wav
Chapter02
.........\Bouncing Balls with Timer
.........\.........................\Bouncing Balls with Timer.dsw
.........\.........................\Bouncing Balls with Timer.ncb
.........\.........................\Bouncing Balls with Timer.opt
.........\.........................\CTimer.cpp
.........\.........................\CTimer.h
.........\.........................\defines.h
.........\.........................\main.cpp
.........\.........................\utils.cpp
.........\.........................\utils.h
.........\Executables
.........\...........\Bouncing Balls with Timer.exe
.........\...........\GDI_Backbuffer2.exe
.........\...........\GDI_LINES.exe
.........\...........\GDI_LINES2.exe
.........\...........\GDI_NoBackBuffer.exe
.........\...........\GDI_Polygon.exe
.........\...........\GDI_Polygon2.exe
.........\...........\GDI_Text.exe
.........\...........\Resources_Cursors.exe
.........\...........\Resources_Dialog_box2.exe
.........\...........\Resources_Icons.exe
.........\...........\Resources_Menus.exe
.........\...........\wav1.wav
.........\...........\wav2.wav
.........\...........\window_open.wav
.........\GDI_BackBuffer
.........\..............\defines.h
.........\..............\GDI_BackBuffer.dsp
.........\..............\GDI_BackBuffer.dsw
.........\..............\GDI_BackBuffer.ncb
.........\..............\GDI_BackBuffer.opt
.........\..............\GDI_BackBuffer.plg
.........\..............\main.cpp
.........\..............\utils.cpp
.........\..............\utils.h
.........\GDI_Backbuffer2
.........\...............\defines.h
.........\...............\GDI_Backbuffer2.dsp
.........\...............\GDI_Backbuffer2.dsw
.........\...............\GDI_Backbuffer2.ncb
.........\...............\GDI_Backbuffer2.opt
.........\...............\GDI_Backbuffer2.plg
.........\...............\main.cpp
.........\...............\utils.cpp
.........\...............\utils.h
.........\GDI_LINES
.........\.........\defines.h
.........\.........\GDI_LINES.dsp
.........\.........\GDI_LINES.dsw
.........\.........\GDI_LINES.ncb
.........\.........\GDI_LINES.opt
.........\.........\GDI_LINES.plg
.........\.........\main.cpp
.........\GDI_LINES2
.........\..........\defines.h
.........\..........\GDI_LINES.dsp
.........\..........\GDI_LINES.dsw
.........\..........\GDI_LINES.ncb
.........\..........\GDI_LINES.opt
.........\..........\GDI_LINES.plg
.........\..........\main.cpp
.........\GDI_Polygon
.........\...........\defines.h
.........\...........\GDI_Polygon.dsp
.........\...........\GDI_Polygon.dsw
.........\...........\GDI_Polygon.ncb
.........\...........\GDI_Polygon.opt
.........\...........\GDI_Polygon.plg
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