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DirectX9+HLSL Half Lambert and Blinn Phong Shader
Update : 2024-05-17 Size : 81920 Publisher : ken

DL : 0
DirectX9+HLSL Vignette Post Effect
Update : 2024-05-17 Size : 83968 Publisher : ken

DL : 0
DirectX9+HLSL Basic Blur Effect(Box Filter)
Update : 2024-05-17 Size : 82944 Publisher : ken

DirectX9.0 3D游戏开发编程基础 代码二,里面有一些变动,实现了游泳池-DirectX9.0 3D game development programming code base, there are some changes in swimming pool
Update : 2024-05-17 Size : 2990080 Publisher : 王燕霞

DL : 0
directX9.0编写的光照四面体-directX9.0 written in light tetrahedral
Update : 2024-05-17 Size : 20480 Publisher : wtx

DL : 0
封装的DirectX9.0C微型平台引擎,包括用户输入,静态模型和动画模型渲染,很适合微型三维渲染使用,如需DLL源码,请加QQ群:191553441-封装的DirectX9.0C微型平台引擎,包括用户输入,静态模型和动画模型渲染,很适合微型三维渲染使用,如需DLL源码,请加QQ群:191553441 请键入文字或网站地址,或者上传文档。 取消 Fēngzhuāng de DirectX9.0C wéixíng píngtái yǐnqíng, bāokuò yònghù shūrù, jìngtài móxíng hé dònghuà móxíng xuànrǎn, hěn shìhé wéixíng sānwéi xuànrǎn shǐyòng, rú xū DLL yuánmǎ, qǐng jiā QQ DirectX9.0C micro-platform engine, including user input, static model, rendering and animation model, it is suitable for the use of miniature three-dimensional rendering, For the DLL source code, please add QQ group: 191553441
Update : 2024-05-17 Size : 6036480 Publisher : zhangyang

DL : 0
DirectX9.0\3D游戏开发编程 Timer 动态图片的实现-DirectX9.0 \ realization of 3D game development programming Timer dynamic picture
Update : 2024-05-17 Size : 1179648 Publisher : Jane_xiao

DL : 0
通过模型实现水的效果 基于DirectX9.0c-Through the model to achieve the effect of water based DirectX9.0c
Update : 2024-05-17 Size : 2428928 Publisher : 包瑞鹏

DL : 0
基于DirectX9.0C 实现的一个例子编辑器系统 可编辑多种3D粒子。-Edit a variety of 3D particle editor system based on DirectX9.0C implemented an example.
Update : 2024-05-17 Size : 7156736 Publisher : 包瑞鹏

《DirectX9.03D游戏开发编程基础》主要介绍如何使用DirectX9.0开发交互式3D图形程序,重点是游戏开发。全书首先介绍了必要的数学工具,然后讲解了相关的3D概念。其他主题几乎涵盖了Direct3D中的所有基本运算,例如图元的绘制、光照、纹理、Alpha融合、模板,以及如何使用Direct3D实现游戏中所需的技术。介绍顶定点着色器和像素着色器的章节(包含了效果框架和新的高级着色语言的内容)对这些关键运算进行了较为集中的讨论。 传说中的龙书-" DirectX9.03D Game Development Programming Fundamentals describes how to use DirectX9.0 develop interactive 3D graphics applications, with emphasis on game development. The book first introduces the mathematical tools necessary, and then to explain the concept of the 3D. Other topics cover almost all the basic operations in Direct3D such as primitive drawing, light, texture, Alpha integration, template, and how to use Direct3D game technology. The chapters introduce top fixed-point shader and pixel shader (including the effect framework and new high-level shading language) is more focused discussion on these critical computing. Legendary Dragon Book
Update : 2024-05-17 Size : 26108928 Publisher : liulang

DL : 0
基于DirectX9.0 MFC的粒子编辑器-failed to translate
Update : 2024-05-17 Size : 18416640 Publisher : zhang

DirextXD3D
DL : 0
DirectX9.0 在vc++上的三维绘制-DirectX9.0 3D rendering on the vc++
Update : 2024-05-17 Size : 3906560 Publisher : 吴奇

DL : 0
基于DIRECTX9,使用多边形的精确鼠标拾取-Based DIRECTX9, use mouse pick the exact polygon
Update : 2024-05-17 Size : 178176 Publisher : 周立波

P2P视频即时通讯控件ocx(VC6源码),DirectShow捕获视频,格式176x144,视频编解码采用H264协议,平均传送速率8K/S,资源还包括一个VB测试程序。早期做的项目中用过的,适合搞视频通讯的学习和研究。调试时需要安装directx9 sdk.-P2P video instant messaging control ocx (VC6 source), DirectShow video capture, format 176x144, video codec H264 protocol used, the average transfer rate 8K/S, resources include a VB test program. Early doing projects used, suited for video communication study and research. When debugging you need to install directx9 sdk.
Update : 2024-05-17 Size : 13871104 Publisher : 王嘉都

用DirectX9.0编辑一个会转的六角星-Will be transferred with DirectX9.0 edit a Star of David
Update : 2024-05-17 Size : 551936 Publisher : 梁美

DL : 0
directx9.0开发的一个小游戏,包含源代码-directx9.0 developed a small game, including source code
Update : 2024-05-17 Size : 8170496 Publisher : hyc

A book called "Directx9 User Interface design and implementation"
Update : 2024-05-17 Size : 3190784 Publisher : shady

把微软directx9.0a中阴影zpass改写成阴影zfail,给大家参考-Microsoft directx9.0a in the shadow zpass rewritten shadow zfail, for your reference
Update : 2024-05-17 Size : 4808704 Publisher : yulinqer

利用Visual C++6.0 + DirectX9实现了粒子系统并封装成类,再加载地球的模型来实现雪花中旋转的地球-Using Visual c++ 6.0+ DirectX9 implements the particle system and encapsulated into class, reload the earth model to achieve the rotation of the earth in the snow
Update : 2024-05-17 Size : 5700608 Publisher : BluesMao

DL : 0
基于C++的嵌入Lua语言游戏take sway,使用了Lua控制的界面及Lua控制的Directx9,-Based C++ embedded Lua language games take sway, use the interface and control Directx9 Lua Lua control,
Update : 2024-05-17 Size : 6165504 Publisher : 卢硕岩
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