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Direct3D游戏编程入门教程源代码.rar-Direct3D Game Programming Tutorial source code. Rar
Update : 2024-05-03 Size : 3293184 Publisher : liu

direct3d的着色模式的切换与填充模式的切换-Direct3D rendering mode switch and fill mode switch
Update : 2024-05-03 Size : 1247232 Publisher : 10013089

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Windows mobile 6 Direct3D 编程例子-Windows mobile 6 Direct3D programming examples
Update : 2024-05-03 Size : 917504 Publisher : XingKe

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精通DirectX 3D图形与动画程序设计 第3章 坐标系与基本图元 48 3.1 Direct3D坐标系 48 3.2 Direct3D基本图元 49 3.3 使用顶点缓冲区绘制图形 52 3.3.1 创建顶点缓冲区 53 3.3.2 渲染顶点缓冲区图形 55 3.3.3 各种基本图元绘制 60 3.4 使用索引缓冲区绘制图形 62 3.5 图形渲染其他相关内容 68 3.5.1 灵活顶点格式 68 3.5.2 渲染状态 69 3.5.3 场景提交 72 3.5.4 图形反锯齿[antialiasing] 73 3.5.5 全屏幕显示 76 3.6 Direct3D中的颜色表示 77 3.7 资源的概念 79 3.8 小结 83 -Chapter 3 coordinate system with the basic 48 3.1 Direct3D pixel coordinate system 48 3.2 Direct3D basic graphic element 49 3.3 graphics rendering using vertex buffer to create 52 3.3.1 Vertex Buffer 53 3.3.2 Vertex Buffer rendering graphics 55 3.3.3 of the basic drawing primitives 60 3.4 graphics rendering the use of the index buffer 62 3.5 graphics rendering other related content 68 3.5.1 flexible vertex format 68 3.5.2 Status 69 3.5.3 rendering scenes submitted 72 3.5.4 Anti-aliasing graphics [antialiasing] 73 3.5.5 full-screen display 76 3.6 Direct3D in 77 colors express the concept of 3.7 Resources 79 3.8 Summary 83
Update : 2024-05-03 Size : 220160 Publisher : Diego Guo

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精通DirectX 3D图形与动画程序设计 第11章 应用程序框架 245 11.1 生成一个Direct3D程序框架 245 11.2 使用Direct3D程序框架 247 11.3 Direct3D程序框架剖析 251 11.3.1 DXUT简介 251 11.3.2 初始化DXUT 253 11.3.3 DXUT框架与应用程序窗口 254 11.3.4 DXUT框架与Direct3D设备 256-Proficient in DirectX 3D graphics and animation programming Chapter 11 Application Framework 245 11.1 generate a Direct3D Framework 245 11.2 use Direct3D Framework 247 11.3 Direct3D Framework Analysis 251 11.3.1 DXUT Introduction 251 11.3.2 Initialization DXUT 253 11.3. 3 DXUT framework and application window 254 11.3.4 DXUT framework and Direct3D device 256
Update : 2024-05-03 Size : 9335808 Publisher : Diego Guo

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Beginning Direct3D Game Programming源代码\Part3\chapter12\2dbitarray.rar-Beginning Direct3D Game Programming Source Code \ Part3 \ chapter12 \ 2dbitarray.rar
Update : 2024-05-03 Size : 54272 Publisher : 张君宝

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Direct3D 3D载入人物模型实例 对于新人会有所帮助 载入模型-Direct3D 3D character model loading examples will be helpful for the new loading model
Update : 2024-05-03 Size : 3212288 Publisher : 李航

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章目录: 前言 1 开发环境 2 使用 COM 组件 3 第一个程序-初始化 Direct3D 3.1 创建程序框架 3.2 初始化 Direct3D 3.3 渲染 3.4 释放接口 4 画一个三角形 4.1 一些数学概念 4.2 画一个三角形 5 画一个三棱锥-索引缓存和 Z 缓存 5.1 什么是索引缓存 5.2 创建索引缓存 -Chapter Contents: Preface 1 development environment to use COM component 2, paragraph 3 a program- created to initialize Direct3D 3.1 Framework 3.2 to initialize rendering Direct3D 3.3 release 3.4 interface 4 draw a triangle of some mathematical concepts 4.1 a 4.2 draw draw a triangle 5 Three pyramid- Z index cache and cache buffer 5.1 What is the index of 5.2 to create the index cache
Update : 2024-05-03 Size : 326656 Publisher :

章目录: 前言 1 开发环境 2 使用 COM 组件 3 第一个程序-初始化 Direct3D 3.1 创建程序框架 3.2 初始化 Direct3D 3.3 渲染 3.4 释放接口 4 画一个三角形 4.1 一些数学概念 4.2 画一个三角形 5 画一个三棱锥-索引缓存和 Z 缓存 5.1 什么是索引缓存 5.2 创建索引缓存 -Chapter Contents: Preface 1 development environment to use COM component 2, paragraph 3 a program- created to initialize Direct3D 3.1 Framework 3.2 to initialize rendering Direct3D 3.3 release 3.4 interface 4 draw a triangle of some mathematical concepts 4.1 a 4.2 draw draw a triangle 5 Three pyramid- Z index cache and cache buffer 5.1 What is the index of 5.2 to create the index cache
Update : 2024-05-03 Size : 1847296 Publisher :

Pool’s Up游戏是一个三维的台球游戏。利用Direct3D,DirectAudio,DirectInput技术实现。它的主要功能模型有: (1)初始化设备(Direct3D和DirectInput等) (2)游戏循环控制模块 (3)场景初始化函数 (4)渲染模块 (5)碰撞处理模块 (6)灯光、摄像机处理模块 -Pool s Up Game is a three-dimensional game of billiards. The use of Direct3D, DirectAudio, DirectInput technology implementation. Its main function model has: (1) initialization equipment (Direct3D and DirectInput, etc.) (2) game loop control module (3) scene initialization function (4) rendering module (5) the collision processing module (6) lighting, the camera processing module
Update : 2024-05-03 Size : 230400 Publisher : lxq

Direct3D,9.0,SDK文档最好的学习directshow工具-Direct3D, 9.0, SDK DirectShow study documents the best instrument
Update : 2024-05-03 Size : 2757632 Publisher : 叶琮珲

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Direct3D游戏开发里的一个简单例子,实现了地形的绘制-Direct3D game development in a simple example of implementation of the terrain rendering
Update : 2024-05-03 Size : 1024000 Publisher : hebiao

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Direct3D 游戏编程教材,pdf版的,很推荐-Direct3D Game Programming Textbook, pdf version, it is recommend
Update : 2024-05-03 Size : 16601088 Publisher : 王颖博

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Direct X 和XNA游戏开发附属源码分享给大家-Direct X and XNA game developers to share source code to all subsidiary
Update : 2024-05-03 Size : 54748160 Publisher : 王雪健

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DIRECT3d 一本电子书和书本源代码-attached to the source code direct3D books
Update : 2024-05-03 Size : 22414336 Publisher : 黄凯

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cuda的另外一个简单应用实例,cuda和direct3d结合的一个应用实例。-cuda
Update : 2024-05-03 Size : 342016 Publisher : mengliang

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Direct3D 导入模型(.X) “TAB”键放大 “Space”缩小 左右方向键旋转-Direct3D import model (. X) " TAB" keys to zoom in " Space" key to reduce the direction of rotation around
Update : 2024-05-03 Size : 3713024 Publisher : 钱律求

Direct3D中的光照和材质处理,利用VC实现-Direct3D in the light and material processing, the realization of the use of VC
Update : 2024-05-03 Size : 235520 Publisher : aben

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实现direct3d 和vc设计,The realization of the game box roller to achieve the design direct3d and vc-Direct3d and vc designed to achieve, The realization of the game box roller to achieve the design direct3d and vc
Update : 2024-05-03 Size : 30720 Publisher : 黄桃园

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Direct3D中.x文件的解析器,将.x文件(明码的或二进制的)解析成易读的格式,可方便修改代码转换成自定义的格式-.X file parser make .X file resolve into easy-to-read format, can be easily modified code into a custom format
Update : 2024-05-03 Size : 1870848 Publisher : KingMars
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