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real-time-bookcode25-30

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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
real-time (real-time rendering technology DirectX) 25-30 (1)
Packet file list
(Preview for download)
Chapter25 (Cartoon Rendering)
.............................\Application.cpp
.............................\Application.h
.............................\DirectXFont.cpp
.............................\DirectXFont.h
.............................\Executable.cpp
.............................\Executable.h
.............................\Technique.dsp
.............................\Technique.dsw
.............................\Technique.exe
.............................\Technique.ncb
.............................\Technique.opt
.............................\Technique.plg
.............................\TechniqueApplication.cpp
.............................\TechniqueApplication.h
Chapter26 (Reflection - Refraction)
...................................\Application.cpp
...................................\Application.h
...................................\DirectXFont.cpp
...................................\DirectXFont.h
...................................\Executable.cpp
...................................\Executable.h
...................................\Technique.dsp
...................................\Technique.dsw
...................................\Technique.exe
...................................\Technique.ncb
...................................\Technique.opt
...................................\Technique.plg
...................................\TechniqueApplication.cpp
...................................\TechniqueApplication.h
Chapter27 (Planar Shadows)
..........................\Application.cpp
..........................\Application.h
..........................\DirectXFont.cpp
..........................\DirectXFont.h
..........................\Executable.cpp
..........................\Executable.h
..........................\Technique.dsp
..........................\Technique.dsw
..........................\Technique.exe
..........................\Technique.ncb
..........................\Technique.opt
..........................\Technique.plg
..........................\TechniqueApplication.cpp
..........................\TechniqueApplication.h
Chapter28 (Shadow Volumes)
..........................\Application.cpp
..........................\Application.h
..........................\DirectXFont.cpp
..........................\DirectXFont.h
..........................\Executable.cpp
..........................\Executable.h
..........................\Technique.dsp
..........................\Technique.dsw
..........................\Technique.exe
..........................\Technique.ncb
..........................\Technique.opt
..........................\Technique.plg
..........................\TechniqueApplication.cpp
..........................\TechniqueApplication.h
Chapter29 (Shadow Mapping)
..........................\Application.cpp
..........................\Application.h
..........................\DirectXFont.cpp
..........................\DirectXFont.h
..........................\Executable.cpp
..........................\Executable.h
..........................\Technique.dsp
..........................\Technique.dsw
..........................\Technique.exe
..........................\Technique.ncb
..........................\Technique.opt
..........................\Technique.plg
..........................\TechniqueApplication.cpp
..........................\TechniqueApplication.h
Chapter30 Part 1 (Per pixel spot lighting)
..........................................\Application.cpp
..........................................\Application.h
..........................................\DirectXFont.cpp
..........................................\DirectXFont.h
..........................................\Executable.cpp
..........................................\Executable.h
..........................................\Technique.dsp
..........................................\Technique.dsw
..........................................\Technique.exe
..........................................\Technique.ncb
..........................................\Technique.opt
..........................................\Technique.plg
..........................................\TechniqueApplicat
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