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Direct3D

  • Category : OpenGL program
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  • Update : 2012-11-26
  • Size : 11.36mb
  • Downloaded :0次
  • Author :杨承益
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
v++ game development Guinness, open gl implicated in the clearance of knowledge and to allow and 3d
Packet file list
(Preview for download)
Direct3D游戏开发技术
....................\第10章
....................\......\DolphinVS
....................\......\.........\DolphinVS.cpp
....................\......\.........\DolphinVS.dsp
....................\......\.........\DolphinVS.dsw

....................\......\.........\DolphinVS.manifest
....................\......\.........\DolphinVS.ncb
....................\......\.........\DolphinVS.sln
....................\......\.........\DolphinVS.suo
....................\......\.........\DolphinVS.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\DX8_SkinnedMesh

....................\......\...............\mdraw.cpp
....................\......\...............\mload.cpp
....................\......\...............\resource.h
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw
....................\......\...............\SkinnedMesh.h
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.rc
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\DX9C_SkinnedMesh
....................\......\................\resource.h
....................\......\................\skinmesh1.vsh
....................\......\................\skinmesh2.vsh
....................\......\................\skinmesh3.vsh
....................\......\................\skinmesh4.vsh
....................\......\................\skinnedmesh.cpp
....................\......\................\skinnedmesh.fx

....................\......\................\skinnedmesh.manifest
....................\......\................\skinnedmesh.rc
....................\......\................\skinnedmesh_2002.sln
....................\......\................\skinnedmesh_2002.vcproj
....................\......\................\skinnedmesh_2003.ncb
....................\......\................\skinnedmesh_2003.sln
....................\......\................\skinnedmesh_2003.suo
....................\......\................\skinnedmesh_2003.vcproj
....................\......\DX9_SkinnedMesh
....................\......\...............\readme.txt
....................\......\...............\resource.h
....................\......\...............\skinmesh1.vsh
....................\......\...............\skinmesh2.vsh
....................\......\...............\skinmesh3.vsh
....................\......\...............\skinmesh4.vsh
....................\......\...............\skinnedmesh.cpp
....................\......\...............\SkinnedMesh.dsp
....................\......\...............\SkinnedMesh.dsw

....................\......\...............\SkinnedMesh.manifest
....................\......\...............\SkinnedMesh.ncb
....................\......\...............\SkinnedMesh.sln
....................\......\...............\SkinnedMesh.suo
....................\......\...............\SkinnedMesh.vcproj
....................\......\...............\winmain.aps
....................\......\...............\winmain.rc
....................\第11章
....................\......\Billboard
....................\......\.........\billboard.cpp
....................\......\.........\billboard.dsp
....................\......\.........\billboard.dsw

....................\......\.........\Billboard.manifest
....................\......\.........\Billboard.ncb
....................\......\.........\Billboard.sln
....................\......\.........\Billboard.suo
....................\......\.........\Billboard.vcproj
....................\......\.........\readme.txt
....................\......\.........\resource.h
....................\......\.........\winmain.rc
....................\......\PointSprites
....................\......\.........
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