Title: Game Programming with DirectX 9.0 Source Download
  • Category:
  • Game Program
  • Platform:
  • Visual C++
  • File Size:
  • 6671KB
  • Update:
  • 2004-04-21
  • Downloads:
  • 256
  • Uploaded by:
  • happy
 Description: <B>DirectX 9.0 games a lot of examples of programming source code</b>
File list (Click to check if it's the file you need, and recomment it at the bottom):
CreateWindow
............\CreateWindow.cpp
............\CreateWindow.dsp
............\CreateWindow.dsw
............\CreateWindow.ncb
............\CreateWindow.opt
............\CreateWindow.plg
D3DFrame
........\D3DFrame.dsp
........\D3DFrame.dsw
........\D3DFrame.ncb
........\D3DFrame.opt
........\D3DFrame.plg
........\icon1.ico
........\main.cpp
........\main.h
........\resource.h
........\resourcedata.rc
D3DFrame_2DTiles

................\D3DFrame_2DTiles.dsp
................\D3DFrame_2DTiles.dsw
................\D3DFrame_2DTiles.ncb
................\D3DFrame_2DTiles.opt
................\D3DFrame_2DTiles.plg


................\grass_rocks.bmp

................\invert.txt
................\Main.cpp
................\main.h
D3DFrame_3DTiles
................\D3DFrame_3DTiles.dsp
................\D3DFrame_3DTiles.dsw
................\D3DFrame_3DTiles.ncb
................\D3DFrame_3DTiles.opt
................\D3DFrame_3DTiles.plg

................\ground_tile1.x
................\ground_tile2.x
................\main.cpp
................\main.h

D3DFrame_Isometric2DSpriteTiles
...............................\D3DFrame_Isometric2DSpriteTiles.dsp
...............................\D3DFrame_Isometric2DSpriteTiles.dsw
...............................\D3DFrame_Isometric2DSpriteTiles.ncb
...............................\D3DFrame_Isometric2DSpriteTiles.opt
...............................\D3DFrame_Isometric2DSpriteTiles.plg
...............................\Main.cpp
...............................\main.h
...............................\tile0.bmp
...............................\tile1.bmp
...............................\tile2.bmp
...............................\tile3.bmp
...............................\tile4.bmp
...............................\tile5.bmp
...............................\tile6.bmp
...............................\tile7.bmp
...............................\tile8.bmp
D3DFrame_Isometric2DTiles
.........................\D3DFrame_Isometric2DTiles.dsp
.........................\D3DFrame_Isometric2DTiles.dsw
.........................\D3DFrame_Isometric2DTiles.ncb
.........................\D3DFrame_Isometric2DTiles.opt
.........................\D3DFrame_Isometric2DTiles.plg
.........................\Main.cpp
.........................\main.h
.........................\tile0.bmp
.........................\tile1.bmp
.........................\tile2.bmp
.........................\tile3.bmp
.........................\tile4.bmp
.........................\tile5.bmp
.........................\tile6.bmp
.........................\tile7.bmp
.........................\tile8.bmp
D3DFrame_ObjectLoader
.....................\D3DFrame_ObjectLoader.dsp
.....................\D3DFrame_ObjectLoader.dsw
.....................\D3DFrame_ObjectLoader.ncb
.....................\D3DFrame_ObjectLoader.opt
.....................\D3DFrame_ObjectLoader.plg

.....................\droid_still.x
.....................\icon1.ico
.....................\main.cpp
.....................\main.h
.....................\resource.h
.....................\resourcedata.rc
.....................\wineglass.X
D3DFrame_Quad
.............\bubbles.tga
.............\D3DFrame_Quad.dsp
.............\D3DFrame_Quad.dsw
.............\D3DFrame_Quad.ncb
.............\D3DFrame_Quad.opt
.............\D3DFrame_Quad.plg

    

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