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  • Update : 2013-12-17
  • Size : 1.63mb
  • Downloaded :0次
  • Author :lkdong
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
" Five or" the game is on the Sunplus development of a puzzle game, the game will randomly generate three random colors on the board of the child, the child must continue to move the player inside the board, as long as if they had there five or more sub oblique direction of the same color, the pieces in this direction will disappear, the player does not want to lose, and finding ways to eliminate the pieces produced.
Packet file list
(Preview for download)


五子连珠160\.svn\all-wcprops
...........\....\entries
...........\....\format
...........\....\prop-base\Device.env.svn-base
...........\....\.........\Frame_Base_QVGA.opt.svn-base
...........\....\text-base\Device.env.svn-base
...........\....\.........\DUPTMP.txt.svn-base
...........\....\.........\Frame_Base_QVGA.bdy.svn-base
...........\....\.........\Frame_Base_QVGA.env.svn-base
...........\....\.........\Frame_Base_QVGA.h.svn-base
...........\....\.........\Frame_Base_QVGA.lik.svn-base
...........\....\.........\Frame_Base_QVGA.opt.svn-base
...........\....\.........\Frame_Base_QVGA.rc.svn-base
...........\....\.........\Frame_Base_QVGA.set.svn-base
...........\....\.........\Frame_Base_QVGA.spj.svn-base
...........\....\.........\isr.asm.svn-base
...........\....\.........\main.c.svn-base
...........\....\.........\Makefile.svn-base
...........\....\.........\Passpoint_Register.txt.svn-base
...........\....\.........\Resource.asm.svn-base
...........\....\.........\Resource.inc.svn-base
...........\....\.........\startup_Data.asm.svn-base
...........\....\.........\tiles.asm.svn-base
...........\200_drv\200编程指南.doc
...........\.......\Gplus\Body.h
...........\.......\.....\Body.inc
...........\.......\.....\PPUDrv2.asm
...........\.......\.....\PPUsystem.h
...........\.......\.....\SpuDrv.h
...........\.......\IRQ.asm
...........\.......\Key.c
...........\.......\key.h
...........\.......\lik.ADD
...........\.......\PPUDrv.c
...........\.......\PPUDrv.h
...........\.......\PPUDrv2.asm
...........\.......\sound.c
...........\.......\sound.h
...........\.......\startup_Data.asm
...........\.......\startup_Data_48M.asm
...........\.......\sys200.h
...........\.......\sys200_1.c
...........\.......\sys200_2.c
...........\.......\tft.c
...........\.......\tft.h
...........\200编程指南.doc
...........\cfile\declare.h
...........\.....\define.h
...........\.....\extern.h
...........\.....\main.c
...........\.....\menu.c
...........\.....\orbit.c
...........\.....\orbit.h
...........\.....\tiles.asm
...........\.....\user.c
...........\.....\user.h
...........\data\Char_Text1.ach
...........\....\Char_Text1.atx
...........\....\PaletteASM.apl
...........\....\Sprite.apl
...........\....\SpriteSP.ach
...........\....\SpriteSP.tab
...........\Device.env
...........\Frame_Base_QVGA.bdy
...........\Frame_Base_QVGA.env
...........\Frame_Base_QVGA.lik
...........\Frame_Base_QVGA.lik.bak
...........\Frame_Base_QVGA.opt
...........\Frame_Base_QVGA.Pre
...........\Frame_Base_QVGA.rc
...........\Frame_Base_QVGA.set
...........\Frame_Base_QVGA.spj
...........\lib\jpeg\JPEG_GP5_v1.3.0.0.lib
...........\...\....\JPEG_GP5_v1[1].4.0.0.lib
...........\...\spu\GLB_GP-FS1_0405L_SPU_1.0.2.3.lib
...........\...\...\SPF32.lib
...........\libgloss.c
...........\Makefile
...........\Passpoint_Register.txt
...........\pic\bmp\00.bmp
...........\...\...\a0.bmp
...........\...\...\b0.bmp
...........\...\...\b1.bmp
...........\...\...\b2.bmp
...........\...\...\b3.bmp
...........\...\...\Thumbs.db
...........\...\char.get
...........\...\Thumbs.db
...........\Resource.asm
...........\Resource.inc
...........\sound\delete.drm
...........\.....\gameover.drm
...........\.....\yidong.drm
...........\Tools\boot_addr.txt
...........\.....\Code.bat
...........\.....\LianLianKan.bin
...........\.....\tsk2nor.exe
...........\~$00编程指南.doc
...........\图片\sprite\001.bmp
...........\....\......\002.bmp
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