Title: Multimedia
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Description: directX 8.1 SDK full direct3D
- [Chinese directx8 Guide] - Direct8 Chinese Course
- [Controller-44x-xieduji] - typical Controller design applications,
- [924211] - Nanjing University Computer Science and
- [colapse] - a simple game, the realization of the ai
- [XFile] - Direct3D on the X files to read display
- [Direct3D] - Microsoft DirectX SDK (November 2007)\Sa
- [MapServer] - Korean hero Throne streaming out after t
- [water] - Procedures to achieve the effect of the
- [QuadTree] - This an example of quadtree code ~~~~~~~
- [MFC-Direct3D] - D3D dialog-based procedures, to achieve
File list (Check if you may need any files):
Common ......\include ......\.......\asyncio.h ......\.......\asyncrdr.h ......\.......\d3dapp.h ......\.......\d3dfile.h ......\.......\d3dfont.h ......\.......\d3dres.h ......\.......\d3dsaver.h ......\.......\d3dutil.h ......\.......\ddutil.h ......\.......\didcfgview.h ......\.......\diutil.h ......\.......\dmutil.h ......\.......\dsutil.h ......\.......\dxutil.h ......\.......\netclient.h ......\.......\netclientres.h ......\.......\netconnect.h ......\.......\netconnectres.h ......\.......\netvoice.h ......\src ......\...\d3dapp.cpp ......\...\d3dfile.cpp ......\...\d3dfont.cpp ......\...\d3dsaver.cpp ......\...\d3dutil.cpp ......\...\ddutil.cpp ......\...\didcfgview.cpp ......\...\diutil.cpp ......\...\dmutil.cpp ......\...\dsutil.cpp ......\...\dxutil.cpp ......\...\netclient.cpp ......\...\netconnect.cpp ......\...\netvoice.cpp Direct3D ........\Billboard ........\.........\billboard.cpp ........\.........\billboard.dsp ........\.........\billboard.dsw ........\.........\billboard.mak ........\.........\readme.txt ........\.........\resource.h ........\.........\winmain.rc ........\bin ........\...\BillBoard.exe ........\...\BumpEarth.exe ........\...\BumpLens.exe ........\...\BumpSelfShadow.exe ........\...\BumpUnderWater.exe ........\...\BumpWaves.exe ........\...\ClipMirror.exe ........\...\CubeMap.exe ........\...\Cull.exe ........\...\DolphinVS.exe ........\...\DotProduct3.exe ........\...\DxTex.exe ........\...\Emboss.exe ........\...\EnhancedMesh.exe ........\...\FishEye.exe ........\...\Lighting.exe ........\...\MFCFog.exe ........\...\MFCPixelShader.exe ........\...\mfctex.exe ........\...\Moire.scr ........\...\OptimizedMesh.exe ........\...\Pick.exe ........\...\PointSprites.exe ........\...\ProgressiveMesh.exe ........\...\RTPatch.exe ........\...\ShadowVolume.exe ........\...\SkinnedMesh.exe ........\...\SphereMap.exe ........\...\StencilDepth.exe ........\...\StencilMirror.exe ........\...\Text3D.exe ........\...\VertexBlend.exe ........\...\VertexShader.exe ........\...\VolumeFog.exe ........\...\VolumeTexture.exe ........\...\Water.exe ........\BumpMapping ........\...........\BumpEarth ........\...........\.........\BumpEarth.cpp ........\...........\.........\BumpEarth.dsp ........\...........\.........\BumpEarth.dsw ........\...........\.........\BumpEarth.mak ........\...........\.........\readme.txt ........\...........\.........\resource.h ........\...........\.........\winmain.rc ........\...........\BumpLens ........\...........\........\BumpLens.cpp ........\...........\........\BumpLens.dsp ........\...........\........\BumpLens.dsw ........\...........\........\BumpLens.mak ........\...........\........\readme.txt