Title: Focus-On-3D-Terrain-Programming(Source-Code Download
  • Category:
  • OpenGL program
  • Platform:
  • Visual C++
  • File Size:
  • 14202KB
  • Update:
  • 2006-06-10
  • Downloads:
  • 519
  • Uploaded by:
  • pyphehe
 Description: Focus On 3D Terrain Programming comes with a book of the source code, OpenGL prepared
File list (Check if you may need any files):
Code
....\Chapter 1
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo1_1
....\.........\.......\compiling demo1_1.txt
....\.........\.......\demo1_1.dsp
....\.........\.......\demo1_1.dsw
....\.........\.......\demo1_1.exe
....\.........\.......\demo1_1.ncb
....\.........\.......\demo1_1.opt
....\.........\.......\demo1_1.plg
....\.........\.......\main.cpp
....\.........\.......\randtab.h
....\.........\.......\resource.h
....\.........\.......\ROAM.cpp
....\.........\.......\ROAM.h
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 2
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\demo2_1
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_1.txt
....\.........\.......\demo2_1.dsp
....\.........\.......\demo2_1.dsw
....\.........\.......\demo2_1.exe
....\.........\.......\demo2_1.ncb
....\.........\.......\demo2_1.opt
....\.........\.......\demo2_1.plg
....\.........\.......\height128.raw

....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\.........\demo2_2
....\.........\.......\brute_force.cpp
....\.........\.......\brute_force.h
....\.........\.......\compiling demo2_2.txt
....\.........\.......\demo2_2.dsp
....\.........\.......\demo2_2.dsw
....\.........\.......\demo2_2.exe
....\.........\.......\demo2_2.ncb
....\.........\.......\demo2_2.opt
....\.........\.......\demo2_2.plg

....\.........\.......\main.cpp
....\.........\.......\resource.aps
....\.........\.......\resource.clw
....\.........\.......\resource.h
....\.........\.......\resource.rc
....\.........\.......\terrain.cpp
....\.........\.......\terrain.h
....\Chapter 3
....\.........\Base Code
....\.........\.........\camera.cpp
....\.........\.........\camera.h
....\.........\.........\glext.h
....\.........\.........\gl_app.cpp
....\.........\.........\gl_app.h
....\.........\.........\image.cpp
....\.........\.........\image.h
....\.........\.........\log.cpp
....\.........\.........\log.h
....\.........\.........\math_ops.cpp
....\.........\.........\math_ops.h
....\.........\.........\timer.h
....\.........\Data
....\.........\....\detailMap.tga
....\.........\....\grass_1.tga
....\.........\....\highestTile.tga
....\.........\....\HighTile.tga
....\.........\....\lowestTile.tga
    

DSSZ www.dssz.org