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Introduction - If you have any usage issues, please Google them yourself
DirectX 9.0 3D Game Programming based IV
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Book Part IV Code
.................\Chapter 16
.................\..........\Transform
.................\..........\.........\chap16_0.jpg
.................\..........\.........\d3dUtility.cpp
.................\..........\.........\d3dUtility.h
.................\..........\.........\transform.cpp
.................\..........\.........\transform.txt
.................\Chapter 17
.................\..........\VS Diffuse Lighting
.................\..........\...................\chap17_0.jpg
.................\..........\...................\d3dUtility.cpp
.................\..........\...................\d3dUtility.h
.................\..........\...................\diffuse.txt
.................\..........\...................\vs_diffuse.cpp
.................\..........\VS Toon 1 No Outlines
.................\..........\.....................\chap17_1.jpg
.................\..........\.....................\d3dUtility.cpp
.................\..........\.....................\d3dUtility.h
.................\..........\.....................\toon.cpp
.................\..........\.....................\toon.txt
.................\..........\.....................\toonshade.bmp
.................\..........\VS Toon 2 With Outlines
.................\..........\.......................\chap17_2.jpg
.................\..........\.......................\d3dUtility.cpp
.................\..........\.......................\d3dUtility.h
.................\..........\.......................\outline.txt
.................\..........\.......................\silhouetteEdges.cpp
.................\..........\.......................\silhouetteEdges.h
.................\..........\.......................\toon.cpp
.................\..........\.......................\toon.txt
.................\..........\.......................\toonshade.bmp
.................\Chapter 18
.................\..........\PS MultiTexture
.................\..........\...............\chap18_0.jpg
.................\..........\...............\crate.bmp
.................\..........\...............\d3dUtility.cpp
.................\..........\...............\d3dUtility.h
.................\..........\...............\ps_multitex.cpp
.................\..........\...............\ps_multitex.txt
.................\..........\...............\spotlight.bmp
.................\..........\...............\text.bmp
.................\Chapter 19
.................\..........\CartoonEffect
.................\..........\.............\chap19_2.jpg
.................\..........\.............\d3dUtility.cpp
.................\..........\.............\d3dUtility.h
.................\..........\.............\tooneffect.cpp
.................\..........\.............\tooneffect.txt
.................\..........\.............\toonshade.bmp
.................\..........\Fog Effect
.................\..........\..........\camera.cpp
.................\..........\..........\camera.h
.................\..........\..........\chap19_1.jpg
.................\..........\..........\coastMountain64.raw
.................\..........\..........\d3dUtility.cpp
.................\..........\..........\d3dUtility.h
.................\..........\..........\fog.cpp
.................\..........\..........\fog.txt
.................\..........\..........\terrain.cpp
.................\..........\..........\terrain.h
.................\..........\Lighting and Texturing
.................\..........\......................\chap19_0.jpg
.................\..........\......................\d3dUtility.cpp
.................\..........\......................\d3dUtility.h
.................\..........\......................\light_tex.txt
.................\..........\......................\light_tex_effect.cpp
.................\..........\......................\mountain.x
.................\..........\......................\Terrain_3x_diffcol.jpg
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